Description: 一个利用法线贴图实现模型细节的Demo,凹凸纹理贴图运行程序。-The realization of a model for the use of normal mapping details of the Demo, run the program bump texture mapping. Platform: |
Size: 1039360 |
Author:zichu |
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Description: 视差映射 基于oZone3D o3p文件 可以看看简单的demo-Parallax mapping file based on oZone3D o3p can see a simple demo Platform: |
Size: 4402176 |
Author:王内秀 |
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Description: // This demo implements tangent space parallax normal mapping with offset
// limiting using a series of Direct3D High Level Shading Language (HLSL)
// shaders. A single D3DX Effect file (.fx) is provided with three techniques
// that implements parallax normal mapping for each of the three Direct3D light
// types: direction, point, and spot lights. Platform: |
Size: 403456 |
Author:dirx4 |
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Description: OPENGL凹凸映射算法,虽然不如视差映射的方法好,但是凹凸映射我只在NEHE中见过,这个是我找的另一个凹凸映射的例子-OPENGL bump mapping algorithm, although not as good as parallax mapping, but the bump mapping seen only in NEHE, this I find another example of bump mapping Platform: |
Size: 4421632 |
Author:tt |
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Description: 通过OpenGL语言,利用视差贴图的方法,实现了3D比较好的额效果(Through OpenGL language, the method of parallax mapping is used to achieve the better effect of 3D) Platform: |
Size: 349184 |
Author:海英
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