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[OpenGL programMIPMAP

Description: OpenGL初级学习的经典例程,实现了多纹理贴图功能。有助于理解多纹理贴图功能。-OpenGL primary study of the classic routines, achieving more texture mapping function. Helps to understand more texture mapping function.
Platform: | Size: 7537 | Author: wr | Hits:

[OpenGL programminimalScreenSaver

Description: This class loads a texture file and prepares it to be used in OpenGL. It can open a bitmap or a targa file. The min filter is set to mipmap b/c they look better and the performance cost on modern video cards in negligible. -This class loads a file and prepare texture s it to be used in OpenGL. It can open a bitmap or a t arga file. The min filter is set to mipmap b / c the y look better and the performance cost on modern video cards in negligible.
Platform: | Size: 123598 | Author: werwerwer | Hits:

[OpenGL programassign2

Description: opengl小程序,包含了muilti texture, mipmap, envionment mapping等内容,是学习这些功能编程的参考
Platform: | Size: 4968915 | Author: 付浩 | Hits:

[OpenGL programMIPMAP

Description: OpenGL初级学习的经典例程,实现了多纹理贴图功能。有助于理解多纹理贴图功能。-OpenGL primary study of the classic routines, achieving more texture mapping function. Helps to understand more texture mapping function.
Platform: | Size: 7168 | Author: wr | Hits:

[OpenGL programminimalScreenSaver

Description: This class loads a texture file and prepares it to be used in OpenGL. It can open a bitmap or a targa file. The min filter is set to mipmap b/c they look better and the performance cost on modern video cards in negligible. -This class loads a file and prepare texture s it to be used in OpenGL. It can open a bitmap or a t arga file. The min filter is set to mipmap b/c the y look better and the performance cost on modern video cards in negligible.
Platform: | Size: 2255872 | Author: werwerwer | Hits:

[OpenGL programassign2

Description: opengl小程序,包含了muilti texture, mipmap, envionment mapping等内容,是学习这些功能编程的参考-opengl applets, contains muilti texture, mipmap, envionment mapping and other content, is to study these features programming reference
Platform: | Size: 4968448 | Author: 付浩 | Hits:

[OpenGL programopengl_programming_source_code_examples_MIPMAP

Description: opengl程序设计MIPMAP源码实例opengl programming source code examples MIPMAP-opengl programming MIPMAP source instance opengl programming source code examples MIPMAP
Platform: | Size: 39936 | Author: qqm | Hits:

[OpenGL programmipmap

Description: opengl编程源码实例,mipmap编程实例-opengl programming source code examples, mipmap programming examples! ! !
Platform: | Size: 2048 | Author: 廉伟兴 | Hits:

[OpenGL programengine3d220582662011

Description: Software rasterizer with openGL style interface. Implements bilinear, trilinear, and anisotropic filtering. STL style container classes in C. Math library, including vector and matrix operations, various utilities. Filtered image scaling, mipmap generation. String operations, including MMX copies and sets. New (6/6/2011): Corrections to X11 driver. Improved color conversion. Improved assertions.
Platform: | Size: 437248 | Author: Rahim | Hits:

[3D GraphicShadow-map

Description: 利用OpenGL實作shadow map,程式碼可以直接執行。 1.利用鍵盤方向十字鍵可以控制光的位置。 2.F1鍵可以決定是用mipmap還是anisotropic filter。 3.滑鼠的中間滾輪點擊一下,可以使camera自動旋轉,再按一下就停止轉動。 4.PageDown降低camera的高度,PageUp則是增加camera的高度。-OpenGL implementation shadow map, the code can be executed directly. 1 use the keyboard direction the Arrows can control the position of the light. 2.F1 key is supplied mipmap or anisotropic filter can decide. The middle mouse wheel click, you can make the camera automatically rotates, and click stop turning. 4.PageDown reduce the height of the camera, PageUp is to increase the height of the camera.
Platform: | Size: 5474304 | Author: chister789 | Hits:

[Otherengine3d

Description: Software rasterizer with openGL style interface. Implements bilinear, trilinear, and anisotropic filtering. Filtered image scaling, mipmap generation. Polygon/triangle/quad/strip type input. Smooth shaded directional/positional, constant/linear/quadratic attenuated lighting. Linear/exp/exp2 fog. Alpha blending. Colored vertex and materials. User clipping planes. Automatic texture coordinate generation, object/eye linear, spherical, reflection, normal. Math library, including vector and matrix operations, various utilities. Update (6/11/2013): Internal bitmode may now be specified at compile time and is 32 bits per pixel by default (up from 16bpp).
Platform: | Size: 1002496 | Author: 李强 | Hits:

[OpenGL programmipmap

Description: 关于基于C++平台下 openGL 的 mipmap技术的一片个人认为很优秀的论文(英文版)-About the openGL based C++ platform technology, a personal view mipmap very excellent paper (English)
Platform: | Size: 1295360 | Author: 701 | Hits:

[Internet-Networkmipmap

Description: opengl编程源码实例,mipmap编程实例-opengl programming source code examples, mipmap programming examples! ! !
Platform: | Size: 2048 | Author: 闯黄扣分 | Hits:

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