Description: 一个浙江大学教授写的三维网格简化的源代码,用的是能量误差算法!-a professor of Zhejiang University wrote 3D mesh simplification of the source code, using the energy error algorithm! Platform: |
Size: 815605 |
Author:wuhanwangtao |
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Description: 三角网格简化源代码,效果较好,推荐使用,欢迎使用,-triangular mesh simplification of the source code, the result is better and recommended use, Welcome, Platform: |
Size: 76462 |
Author:抑扬 |
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Description: 一个浙江大学教授写的三维网格简化的源代码,用的是能量误差算法!-a professor of Zhejiang University wrote 3D mesh simplification of the source code, using the energy error algorithm! Platform: |
Size: 815104 |
Author:wuhanwangtao |
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Description: 带属性的三角网格模型简化算法研究..很值得一看,在网上很少能找到的-With attributes of triangular mesh model simplification algorithm .. very worth a visit, in that it can seldom be found online Platform: |
Size: 245760 |
Author:和海波 |
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Description: 本源码通过使用多边形减面算法,实现了模型的网格简化,为复杂三维模型的渐进表达,渐进传输提供了很好的参考-The source side through the use of polygon reduction algorithm, the realization of the model mesh simplification for complex three-dimensional model of the expression of the progressive, incremental transmission provides a good reference Platform: |
Size: 75776 |
Author:jiangshaobo |
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Description: 三角网格简化的边塌缩算法实现,网格输入文件支持标准.obj格式(bin文件夹中附有一个,可用notepad打开),化简后通过OpenGL显示结果-Triangle mesh simplification edge collapse algorithm, the grid supports standard input file. Obj format (bin folder with a notepad available to open), after simplification of the result will be displayed through the OpenGL Platform: |
Size: 354304 |
Author:许民皆 |
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Description: 对原始的三角网格进行八叉剖分,来提高三角网格简化的速度-it carries out the octree to divide the space, puts triangled-meshes
into different spaces,it improves the whole speed of simplification Platform: |
Size: 3400704 |
Author:文果 |
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Description: Triangle Collapse Algorithm Based on Discrete Curvature Estimation-A new mesh simplification algorithm based on surface curvature estimation is proposed and it is on the basis of triangle collapse.According to the discrete curvature on triangle meshes, more important features can be preserved in regions of high curvature after simplification. Amethod to get the new vertex after the collapse of a triangle based on discrete curvature and spherical surface estimation is also given. Experimentsillustrate the efficiency of the algorithm. Platform: |
Size: 343040 |
Author:strida |
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Description: 三角片图形简化源代码,使用vc++和OpenGL开发,功能强大-Triangle mesh simplification source code,developed by visual c++ and opengl,it s very useful! Platform: |
Size: 3192832 |
Author:peter |
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Description: 97年siggraph网格简化程序,用得是ply格式的,供大家使用,-97 years siggraph mesh simplification process is to ply the format used for people to use, huh, huh Platform: |
Size: 61440 |
Author:xy |
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Description: Mesh simplification with many algorithmes like QEM, MELAX & Progressive mesh simplification for Open GL Platform: |
Size: 1646592 |
Author:Djems |
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Description: 这是上计算机图形学的课程时老师讲解内容的一部分 mesh分片是个长久不衰的技术 很好很强大-This is a course on computer graphics part of the teacher to explain the contents of the mesh points is a long-lasting piece of technology a very powerful Platform: |
Size: 5892096 |
Author:贺晨 |
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Description: 三维模型的网格简化算法,通过删除边来减少面片个数,同时保留图形特征-Three-dimensional model of the mesh simplification algorithm to reduce the number of patches by removing the side, while retaining graphic features Platform: |
Size: 941056 |
Author:zdy |
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Description: 可以简化obj,ply等三维模型,1:在VC++2008上运行oglpemsh.dsw 文件
2:选择要简化的模型,eg:huge_bunny.ply
3:选择简化
-Mesh Simplification Viewer
This program implements four different mesh simplification algorithms. After loading a mesh, the user can easily remove triangles from the mesh and the results are displayed in real time. The mesh can also be rotated and moved closer to or farther away from the viewer.
The goal of mesh simplification is to display a 3D polygonal mesh with fewer triangles while retaining the same shape. In the example above, the original cow model (upper left) is made up of over 5800 triangles. We can easily remove thousands of triangles from this mesh and still display a very similar cow model. While the 500 triangle cow is a cruder representation, this may not make a difference if the cow is far away from the viewer.
Platform: |
Size: 7326720 |
Author:ZHANGJING |
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Description: 网格简化程序,将标准的obj三维模型文件简化成为包含三角面片较少的三维模型,之后通过opengl显示出来。采用的主要算法为边坍缩算法。-Mesh simplification of procedures, the obj 3D model file standard simplified 3D model contains triangles become less, then through the OpenGL display. The main algorithm uses edge collapse algorithms for. Platform: |
Size: 1388544 |
Author:terran |
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