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[GUI Develop29IrisSkin2

Description: 里面包含有29个程序界面主题 应该对你有用,下下来看看吧 -Which contains 29 program interface theme should be useful to you, the next down to see it
Platform: | Size: 3509248 | Author: 李小龙 | Hits:

[CSharpsoft.IrisSkin.4.NET.Winforms.v3.4

Description:
Platform: | Size: 6122496 | Author: Estivenson | Hits:

[GUI DevelopSunisoft_IrisSkin_v3.61

Description: IrisSkin 完全支持东日Skin方案v2,这意味着,您可以在IrisSkin中使用我们提供的专业设计的skin,而这些skin大部分都是由我们的专业界面设计师设计的。同时,您也可以使用全新的SkinBuilder工具制作自己设计的skin。-IrisSkin fully supports the East Japan Skin program v2, which means that you can use the IrisSkin we provide professional design of the skin, most of these skin interface by our professional designers. At the same time, you can also use the new tool to make your own SkinBuilder designed skin.
Platform: | Size: 6761472 | Author: 刘海滨 | Hits:

[CSharpIrisSkin2

Description: C# 皮肤控件。可以是你的界面更加美观,使用简单。-C# skin control. Could be your interface more attractive, simple to use.
Platform: | Size: 167936 | Author: zhanpeng | Hits:

[Windows DevelopIrisSkin2

Description: 1. 先把IrisSkin2.dll文件添加到当前项目引用(解决方案资源管理器->当前项目->引用->右键->添加引用 ,找到IrisSkin2.dll文件.....之后就不用我说了吧^_^).IrisSkin2.dll文件最好放在当前项目\bin\Debug文件中. 2. 然后把IrisSkin2.dll文件添加到vc2005的工具箱:右键->选择项->浏览找到IrisSkin2.dll文件(文件最好放在当前项目\bin\Debug文件中)按确定,控件就添加到工具箱中了.然后把工具箱中新添加的 SkinEngine控件拖到当前项目中。 3. 把皮肤目录中的.ssk文件复制到当前项目\bin\Debug文件中,(ssk文件可选). 4. 再在项目中调用.ssk皮肤文件。例: namespace 当前项目 { public partial class Form1 : Form { public Form1() //当前项目的构造器中调用皮肤文件 { InitializeComponent() this.skinEngine1.SkinFile = "DiamondBlue.ssk" //DiamondBlue.ssk可换用皮肤目录中你喜欢的.ssk文件 //(把.ssk复制到当前项目\bin\Debug目录中) } ... ... ... -1. First IrisSkin2.dll file to reference the current project (Solution Explorer-> current project-> Reference-> right click-> Add Reference, locate the file ..... after IrisSkin2.dll I do not say it ^_^). IrisSkin2.dll best on the current project file \ bin \ Debug file. 2. And then add files to vc2005 IrisSkin2.dll toolbox: Right-> Select Item-> Browse IrisSkin2.dll file (preferably on the current project \ bin \ Debug files) click OK, the control is added to the toolbox. And then the toolbox onto the newly added SkinEngine controls the current project. 3. The skin directory. Ssk files to the current project \ bin \ Debug files, (ssk files optional.) 4. And then call in the project. Ssk skin file. Example: namespace current project { public partial class Form1: Form { public Form1 ()// constructor of the current project is called the skin file { InitializeComponent () this.skinEngine1.Skin
Platform: | Size: 114688 | Author: 晴天 | Hits:

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