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Description: Core Animation for Mac OS X and the iPhone, Mac、iPhone平台开发必备。
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Size: 2311559 |
Author: jerry051 |
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Description: Iphone 2.0 programming include network
andy stream to read
(Ex.http://www.yahoo.com),
SQL database for file read and write,
Teaching you how to link network lib.
Iphone SDK must use in mac os 10.5 later, and Iphone os 2.0 (apple will release on June. 2008)
100% work in simulator no error warning
password is jessestone
email:fatalfeel@hotmail.com taiwan
,Iphone 2.0 programming include networkandy stream to read (Ex.http:// www.yahoo.com), SQL database for file read and write, Teaching you how to link network lib.Iphone SDK must use in mac os 10.5 later, and Iphone os 2.0 (apple will release on June. 2008) 100 work in simulator no error warningpassword is jessestone email: fatalfeel@hotmail.com taiwan
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Size: 113664 |
Author: 小誠 |
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Description: iPhone下的JagSaw小游戏代码,编译时需要 Mac OS X 10.5.2, Xcode 3.1, iPhone OS 2.0-iPhone game JagSaw under the code, the compiler need Mac OS X 10.5.2, Xcode 3.1, iPhone OS 2.0
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Size: 1035264 |
Author: yiiiao |
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Description: 在iPhone OS上使用用Objective-C语言开发的Demo程序-In the iPhone OS to use with Objective-C language developed procedures Demo
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Size: 34816 |
Author: blank |
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Description: 在iPhone OS上使用用Objective-C语言开发的Demo程序-In the iPhone OS to use with Objective-C language developed procedures Demo
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Size: 525312 |
Author: blank |
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Description: 在iPhone OS上使用用Objective-C语言开发的Demo程序-In the iPhone OS to use with Objective-C language developed procedures Demo
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Size: 1281024 |
Author: blank |
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Description: iphone上开发必备的一些文档,包括了基本语言介绍:objective-c;os基本架构等。-iphone on the development of some of the necessary documents, including the basic language introduced: objective-c os basic structure and so on.
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Size: 15756288 |
Author: nihao |
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Description: iPhone OS game engine
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Size: 962560 |
Author: pulio |
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Description: iphone 31天开源工程中的第一个,一个精美的计时器-Just like any good programmers we decided to bite this off the same day Apple lifted the NDA even faced with the time constraints. Needless to say the first app will be VERY simple, however it does demonstrate some stuff I stumbled on the first time I started coding against the iPhone SDK.
The app is "Minutes to Midnight" it is simply a countdown of the time left I have to finish this app before tomorrow :). This idea came from my friend Chris Craft who committed (and completed!) 30 day of Windows Mobile development.
To get started fire up xCode and
* Click: File->New Project.
From the "New Project" dialog
* Select: iPhone OS->Applications-> View-Based Application
* Name It: I named mine "MinutesToMidnight"
This project already has a UIView we that will be the main view of or application. I imagine a count down looking like a plastic alarm clock which of cource counts backwards to zero. Let make our text have a red LED look and our back
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Size: 9216 |
Author: blueseaineye |
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Description: iphone-testsqlite是在IPHONE上使用SQLITE的测试源码, 对于在IPHONE做应用很有用.-Objective-C SQLite Wrapper is a free SQLite wrapper class that is available for both Mac OS X and iPhone.
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Size: 2272256 |
Author: richard |
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Description: A ebook for Mac and iPhone programming about Quartz 2D.
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Size: 1442816 |
Author: frankmail |
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Description: iPhone OS Programming Guide
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Size: 14437376 |
Author: Lui |
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Description: Object-C的入门教程,Mac OS或者iphone开发资料
英文资料-Object-C of the Getting Started tutorial information in English
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Size: 4998144 |
Author: 白水 |
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Description: iPhone开发第一步应该看的资料,挺齐全的,对初学者很有启发的-CocoaFundamentalsGuide.pdf
iPhoneAppProgrammingGuide(iPhone OS Programming Guide).pdf
Object-Oriented Programming with Objective-C.pdf
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Size: 16355328 |
Author: 欧泽林 |
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Description: TouchFighter2
TouchFighter2 is an OpenGL ES game that shows how to handle and calibrate accelerometer data, recognize gestures, handle multiplayer, add a movie sequence, and get maximum OpenGL ES performance.
By looking at the code, you ll earn how to organize a large OpenGL game project.
TouchFighter2 uses physics to give realistic movements and collisions.
It uses particle system classes for fire and smoke effects. You can reuse the core game objects in your own game.
Build Requirements
iPhone SDK, Mac OS X 10.5.3
Runtime Requirements
iPhone OS 2.0
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Size: 7197696 |
Author: Weiping |
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Description: Socket的封装类,方便在iPhone OS上开发Socket程序-Socket wrappers to facilitate development in the iPhone OS on Socket procedures
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Size: 3072 |
Author: MatthewGao |
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Description: Building iPhone OS accessories, use the iPhone accessories API to control and monitor devices
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Size: 4064256 |
Author: moussaka |
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Description: 国外《Building iPhone OS Accessories Use the iPhone Accessories API to Control and Monitor》电子书配套源代码,对学习钻研iPhone4及SDK开发有很好参考价值。-Abroad " of Building the iPhone OS Accessories Use the the iPhone Accessories API to Control and Monitor the e-book supporting source code, study and research iPhone4 and SDK to develop a good reference value.
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Size: 797696 |
Author: 微型开发者 |
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Description: Cocoa Touch的iPhone OS 3.0开发人员参考资料,供大家使用-Cocoa Touch iPhone OS 3.0 developer references, for everyone to use
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Size: 7529472 |
Author: code |
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Description: ebook to create iPhone OS software for accessories based on Objective C
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Size: 4438016 |
Author: santiagogf89 |
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