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[Other resourcepolygonclip_demo

Description: Polygon clipping is one of those humble tasks computers do all the time. It s a basic operation in creating graphic output of all kinds. There are several well-known polygon clipping algorithms, each having its strengths and weaknesses. The oldest one (from 1974) is called the Sutherland-Hodgman algorithm. In its basic form, it is relatively simple. It is also very efficient in two important cases, one being when the polygon is completely inside the boundaries, and the other when it s completely outside.
Platform: | Size: 57512 | Author: cc | Hits:

[GDI-Bitmap二维裁剪算法

Description: 实现裁剪直线段的Cohen-Sutherland算法和裁剪多边形的Sutherland-Hodgman算法的程序 -realization of the linear cutting Cohen-Sutherland algorithm and cutting polygons Sutherland-Hodgman algorithm procedures
Platform: | Size: 28269 | Author: kuld | Hits:

[Other resourceSutherland-Hodgman

Description: 在Visual C++中实现的Sutherland-Hodgman多边形裁剪算法-achieved by Sutherland-Hodgman polygon clipping algorithm
Platform: | Size: 48260 | Author: liu | Hits:

[Other resourcetuxingxueshiyan1

Description: 《计算机图形学》 实验一 基本图形的生成 实验目的: 1、编写直线的DDA和Bresenham算法的实现程序,验证算法的正确性。 2、编写圆的Bresenham算法或中点算法的实现程序,验证算法的正确性。 3、用多边形的扫描线填充算法对一多边形进行填充,验证算法的正确性。 4、使用Cohen-Sutherland算法裁减二维线段或使用Sutherland-Hodgman算法对多边形进行裁减,验证算法的正确性。 5、通过算法的编写,切实掌握图形学中直线和圆生成的原理以及图形填充和裁减算法的原理和过程。 实验内容: 1、(必做)编写直线的DDA和Bresenham算法的实现程序。要求:直线的起点与终点坐标通过文本框中输入或添加鼠标程序,实现交互式画直线(用鼠标确定直线的起点和终点)。禁止使用画直线的系统函数。 2、(必做)编写圆的Bresenham算法或中点算法的实现程序。要求:圆的半径与圆心点坐标通过文本框中输入或添加鼠标程序,实现交互式画圆(用鼠标确定圆的圆心和半径)。禁止使用画圆的系统函数。 -"Computer Graphics" experiment, a basic pattern formation of the experiment : 1. DDA prepared a straight line and the Bresenham algorithm procedures, verification algorithm is correct. 2, the preparation of a round of the Bresenham algorithm or midpoint algorithm implementation procedures, verification algorithm is correct. 3, using the polygon scan line algorithm to fill a polygon filling, the verification algorithm correctness. 4. Use Cohen-Sutherland algorithm line or two-dimensional reduction of the use of Sutherland - Hodgman algorithm for polygon reduction, the certification algorithm correctness. 5, algorithm development, really control the graphics linear and circular formation of principle and graphics filling algorithm and the reduction of the principles and processes.
Platform: | Size: 44947 | Author: fisherman | Hits:

[JSP/Javagraphics0

Description: 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham)实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法)实现对线型线宽的属性的控制实现二维多边形扫描转换的扫描线算法实现二维多边形扫描转换的边缘填充算法或栅栏填充算法实现二维连通区域填充的扫描线种子填充算法(四连通或八连通)实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法实现二维多边形裁剪的Sutherland-Hodgman算法和Weiler-Athenton算法 实现二维图形的平移变换实现二维图形的放缩变换实现二维图形的旋转变换曲线曲面的生成 分形图生成.
Platform: | Size: 228744 | Author: 盖大明 | Hits:

[2D Graphic图形学DrawPaintCode

Description: 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham) 实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法) 实现对线型线宽的属性的控制 实现二维多边形扫描转换的扫描线算法 实现二维多边形扫描转换的边缘填充算法或栅栏填充算法 实现二维连通区域填充的扫描线种子填充算法(四连通或八连通) 实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法 实现二维多边形裁剪的Sutherland-Hodgman算法和Weiler-Athenton算法 实 现二维图形的平移变换 实现二维图形的放缩变换 实现二维图形的旋转变换 曲线曲面的生成 分形图生成
Platform: | Size: 229341 | Author: cnmzhg | Hits:

[Special Effectsclip

Description: 实现多边形裁剪的算法-achieve polygon clipping algorithm
Platform: | Size: 3072 | Author: 刘景 | Hits:

[Graph program裁剪线段,VC

Description: Cohen-Sutherland裁剪线段程序,VC-Cohen-Sutherland line cutting procedures, VC
Platform: | Size: 12288 | Author: gf | Hits:

[Windows Develop裁剪线段算法

Description: 实现计算机图形学的Cohen Sutherland 算法 实现剪裁 颜色填充等功能 功能强大 代码可重用性强-implement the Cohen Sutherland arithmetic on computer graphics,implement cutting filling collor ,with a powerful reused function
Platform: | Size: 12288 | Author: 鲸鱼 | Hits:

[Graph Drawingpolygonclip_demo

Description: Polygon clipping is one of those humble tasks computers do all the time. It s a basic operation in creating graphic output of all kinds. There are several well-known polygon clipping algorithms, each having its strengths and weaknesses. The oldest one (from 1974) is called the Sutherland-Hodgman algorithm. In its basic form, it is relatively simple. It is also very efficient in two important cases, one being when the polygon is completely inside the boundaries, and the other when it s completely outside.
Platform: | Size: 57344 | Author: cc | Hits:

[2D Graphic20050924165256_cat

Description: 裁剪算法源码 一个简单的Cohen-Sutherland线段裁剪算法的实现程序共享给大家-cutting a simple algorithm source of Cohen-Sutherland line cutting algorithm implementation procedures for everyone to share
Platform: | Size: 119808 | Author: 张茜 | Hits:

[Graph DrawingSutherland-Hodgman

Description: 在Visual C++中实现的Sutherland-Hodgman多边形裁剪算法-achieved by Sutherland-Hodgman polygon clipping algorithm
Platform: | Size: 411648 | Author: liu | Hits:

[Graph Drawingtuxingxueshiyan1

Description: 《计算机图形学》 实验一 基本图形的生成 实验目的: 1、编写直线的DDA和Bresenham算法的实现程序,验证算法的正确性。 2、编写圆的Bresenham算法或中点算法的实现程序,验证算法的正确性。 3、用多边形的扫描线填充算法对一多边形进行填充,验证算法的正确性。 4、使用Cohen-Sutherland算法裁减二维线段或使用Sutherland-Hodgman算法对多边形进行裁减,验证算法的正确性。 5、通过算法的编写,切实掌握图形学中直线和圆生成的原理以及图形填充和裁减算法的原理和过程。 实验内容: 1、(必做)编写直线的DDA和Bresenham算法的实现程序。要求:直线的起点与终点坐标通过文本框中输入或添加鼠标程序,实现交互式画直线(用鼠标确定直线的起点和终点)。禁止使用画直线的系统函数。 2、(必做)编写圆的Bresenham算法或中点算法的实现程序。要求:圆的半径与圆心点坐标通过文本框中输入或添加鼠标程序,实现交互式画圆(用鼠标确定圆的圆心和半径)。禁止使用画圆的系统函数。 -"Computer Graphics" experiment, a basic pattern formation of the experiment : 1. DDA prepared a straight line and the Bresenham algorithm procedures, verification algorithm is correct. 2, the preparation of a round of the Bresenham algorithm or midpoint algorithm implementation procedures, verification algorithm is correct. 3, using the polygon scan line algorithm to fill a polygon filling, the verification algorithm correctness. 4. Use Cohen-Sutherland algorithm line or two-dimensional reduction of the use of Sutherland- Hodgman algorithm for polygon reduction, the certification algorithm correctness. 5, algorithm development, really control the graphics linear and circular formation of principle and graphics filling algorithm and the reduction of the principles and processes.
Platform: | Size: 718848 | Author: fisherman | Hits:

[Graph Drawingdraw2

Description: 多边形裁剪程序:用到的是比较常见的裁剪算法:Sutherland-Hodgman算法。本程序中的裁剪顺序为左边、下边、右边、上边,那么裁剪是这样进行的:原待裁剪多边形作为输入多边形被裁剪矩形的左边裁剪,然后输出的裁剪结果作为下边裁剪的输入多边形,……,依次类推,直到最后一边矩形上边裁剪结束。-Polygon clipping process: it is more commonly used method of cutting: Sutherland-Hodgman algorithm. This procedure of cutting the order for the left, bottom, right, top, then the cutting is carried out: the original clipping polygon to be clipped polygon as input the left side of the rectangular cutting, then cutting output cut as the bottom of the input polygon, ... ... , and so on, until the last end side of the rectangular cut above.
Platform: | Size: 65536 | Author: tomomoon | Hits:

[VC/MFC65520806Sutherland-Hodgman

Description: 图形学VC++源代码 有课本得到 希望大家指导-Graphics VC++ source code has been hope that the guidance of textbooks
Platform: | Size: 48128 | Author: willion | Hits:

[Graph programSutherlandHodgman

Description: 计算机图形学中裁剪多边形的Sutherland_-Hodgman算法实现,开发环境是Visual C++ 6.0-Computer Graphics in the cutting polygon Sutherland_-Hodgman algorithm, development environment is Visual C++ 6.0
Platform: | Size: 1963008 | Author: wk | Hits:

[2D GraphicSutherlandHodgmanAlgorithm

Description: Sutherland-Hodgman算法-Sutherland-Hodgman Algorithm
Platform: | Size: 1024 | Author: zzq | Hits:

[Special Effectscutout

Description: 在定义了窗口之后,我们只需将窗口内的图形显示出来,对于窗口之外的图形我们是不关心的。因此,必须将窗口外的图形裁剪下去。在本资料中,实现如下对直线段进行裁剪的算法:Cohen-Sutherland算法、中点分割算法、梁友栋-Barsky算法,并且利用Sutherland-Hodgman算法实现对多边形的裁剪,最后,实现当裁剪域是任意凸多边形时的裁剪算法。-In the definition of the window, we simply window graphics are displayed, in addition to window graphics we are not concerned. Therefore, the need to cut down the graphics outside the window. In this data, to achieve the following sections of the cut line algorithm: Cohen-Sutherland algorithm, the mid-point division algorithm, Liangyou Dong-Barsky algorithm, and using Sutherland-Hodgman polygon clipping algorithm, and finally, to achieve when the cutting domain is arbitrary when the convex polygon clipping algorithm.
Platform: | Size: 1959936 | Author: | Hits:

[Special EffectsSutherland

Description: 图形学用Sutherland-Hodgman算法进行多边形裁剪-Sutherland- with Hodgman algorithm polygon cropping
Platform: | Size: 781312 | Author: star | Hits:

[Windows DevelopSutherland-Hodgman

Description: 编程实现Sutherland-Hodgman-Programming Sutherland-Hodgman algorithm
Platform: | Size: 4096 | Author: 陈向前 | Hits:
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