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[GUI DevelopMarker_demo21

Description: In the demo project, I create a simple graph with four series of data. It demonstrates different options of marker, such as shapes, colors, etc. When the cursor hits a marker, the background data value will be displayed by tool tip. Some API functions, such as CRgn::PtInRegion(), in HitTest() work best in device coordinates. It may be a good practice to convert the test-point into device coordinates. In the demo, I create one marker for each data series. If you want to use different marker option within one data series, you have to create one marker for each data point.
Platform: | Size: 26345 | Author: cc | Hits:

[Browser Clienthittest

Description: 物件的碰撞 ( 一个人的样子 )  我们在制作游戏的时候经常遇到关于碰撞的处理,这是一个非常简单的例子,告诉大家如何使用碰撞检测-collision objects (like a person) in the production of the game, often encountered on the collision, it is a very simple example to tell you how to use the Collision Detection
Platform: | Size: 3508 | Author: 刘应 | Hits:

[FlashMXhitTest

Description: AS3代码 用于判断碰撞 请使用FLASH CS3或其他支持AS3语言的软件打开
Platform: | Size: 9302 | Author: 虚幻 | Hits:

[Browser Clienthittest

Description: 物件的碰撞 ( 一个人的样子 )  我们在制作游戏的时候经常遇到关于碰撞的处理,这是一个非常简单的例子,告诉大家如何使用碰撞检测-collision objects (like a person) in the production of the game, often encountered on the collision, it is a very simple example to tell you how to use the Collision Detection
Platform: | Size: 3072 | Author: 刘应 | Hits:

[GUI DevelopMarker_demo21

Description: In the demo project, I create a simple graph with four series of data. It demonstrates different options of marker, such as shapes, colors, etc. When the cursor hits a marker, the background data value will be displayed by tool tip. Some API functions, such as CRgn::PtInRegion(), in HitTest() work best in device coordinates. It may be a good practice to convert the test-point into device coordinates. In the demo, I create one marker for each data series. If you want to use different marker option within one data series, you have to create one marker for each data point.
Platform: | Size: 25600 | Author: cc | Hits:

[FlashMXhitTest

Description: AS3代码 用于判断碰撞 请使用FLASH CS3或其他支持AS3语言的软件打开-AS3 code for judging the collision use FLASH CS3 or other software language support AS3 open
Platform: | Size: 9216 | Author: 虚幻 | Hits:

[Windows DevelopHitTester

Description: 关于HITTEST点击的使用。感觉写的好-it s about hittest use
Platform: | Size: 4096 | Author: CHI | Hits:

[Special EffectsplgTest

Description: 本程序介绍点在任意形状区域内的hittest算法。-This is demo program showing the algorithm of a point hit-test within any closed area
Platform: | Size: 24576 | Author: Lazy Boy | Hits:

[FlashMXflash_maze

Description: flash迷宫游戏源码。 该文件为近期给一个在大学里的一个朋友做的一个小的flash版的迷宫游戏。 里面包括游戏源代码、程序界面、最终效果(swf文件)、制作过程人网页说明文档以及播放器软件。 主要是为其给老师交作业用的。里面包含了flash中的一个重要方法hitTest()的使用. 实现了迷宫的大致功能。是一个学习参考的不错的例子。-The document for the near future to a university, a friend to do a little flash version of the maze game. Which includes the game source code, program interface, the final result (swf file), one page describes the document production process as well as the player software. Is mainly used for its hand in papers to the teacher. Which contains a flash in an important way to hitTest () use. To achieve the broad features of the maze. Is a learning reference to a good example of this.
Platform: | Size: 2745344 | Author: 朱治龙 | Hits:

[FlashMXHittest

Description: as3.0效率很高的碰撞测试 是国外的大师写的 很好用-very good
Platform: | Size: 2048 | Author: zhou | Hits:

[Internet-Networkhittest

Description: 物件的碰撞 ( 一个人的样子 )  我们在制作游戏的时候经常遇到关于碰撞的处理,这是一个非常简单的例子,告诉大家如何使用碰撞检测-collision objects (like a person) in the production of the game, often encountered on the collision, it is a very simple example to tell you how to use the Collision Detection
Platform: | Size: 3072 | Author: equences | Hits:

[CSharpWPF(Hit-Test)

Description: WPF(三维模型):通过HitTest和FindName的方法,找到鼠标命中的三维模型中的一个部件,然后令这个部件进行简单的操作。-WPF (three-dimensional model): Through HitTest and FindName method to find the mouse hit a three-dimensional model of a part, and then make the parts for simple operation.
Platform: | Size: 1862656 | Author: 冯振坤 | Hits:

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