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[OpenGL programHair

Description: Humus的头发模拟 需要Humus Framework 2.0支持 -Humus hair simulation needs Humus Framework 2.0 support
Platform: | Size: 1070769 | Author: Dengsai | Hits:

[OpenGL programHair

Description: Humus的头发模拟 需要Humus Framework 2.0支持 -Humus hair simulation needs Humus Framework 2.0 support
Platform: | Size: 1070080 | Author: Dengsai | Hits:

[VC/MFCChoeKo2005a

Description: This paper presents an interactive technique that produces static hairstyles by generating individual hair strands of the desired shape and color, subject to the presence of gravity and collisions. A variety of hairstyles can be generated by adjusting the wisp parameters, while the deformation is solved efficiently, accounting for the effects of gravity and collisions. Wisps are generated employing statistical approaches. As for hair deformation, we propose a method which is based on physical simulation concepts but is simplified to efficiently solve the static shape of hair. On top of the statistical wisp model and the deformation solver, a constraint-based styler is proposed to model artificial features that oppose the natural flow of hair under gravity and hair elasticity, such as a hairpin. Our technique spans a wider range of human hairstyles than previously proposed methods, and the styles generated by this technique are fairly realistic.-This paper presents an interactive techni que that produces static NAR by generat ing individual hair strands of the desired shap e and color. subject to the presence of gravity and collisio ns. A variety of NAR can be generated by a djusting the wisp parameters, while the deformation is solved efficiently, accounting for the effects of gravity and colli sions. Wisps are generated employing statisti cal approaches. As for hair deformation. we propose a method which is based on physical si mulation concepts but is simplified to efficie ntly solve the static shape of hair. On top of the wisp statistical model and the deformation sol ver. a constraint-based styler is proposed to model artificial features that oppose the natural fl ow under gravity of hair and hair elasticity. such as a hairpi
Platform: | Size: 6944768 | Author: Andy | Hits:

[3D GraphicHairSimulation

Description: 基于DirectX9和R2VB的头发模拟,编译环境 Visual C++ 6.0以上,显卡9500以上-Based on DirectX9 and R2VB hair simulation, the compiler environment Visual C++ 6.0 and above, more than 9500 graphics cards
Platform: | Size: 1448960 | Author: | Hits:

[3D GraphicDynamicFur-src

Description: 图形处理,通过动态毛发的渲染,使得效果比较逼真采用CG技术-Graphics processing, through the dynamic rendering of hair, making more effective use of CG technology lifelike
Platform: | Size: 79872 | Author: xmg | Hits:

[OpenGL programfur10

Description: 毛发实时模拟 FUR RENDRING 请教高手 希望能继续完善功能 -Real-time simulation of hair FUR RENDRING consult experts hope to continue to improve the function of
Platform: | Size: 130048 | Author: 李原 | Hits:

[source in ebookhair

Description: hair solusion, câ cs ádasda
Platform: | Size: 110592 | Author: mr | Hits:

[Special Effectsclustering

Description: 图像分割算法之间的比较,比较前沿的放发,利用了kmeans和模糊K均值-Between the image segmentation algorithm compares the release cutting-edge hair, use a K-means and fuzzy kmeans
Platform: | Size: 2095104 | Author: 小牛 | Hits:

[Industry researchHair-s2003

Description: Generating Realistic Human Hair for “The Matrix Reloaded”
Platform: | Size: 428032 | Author: valefar | Hits:

[VC/MFCA_Self-Shadow_Algorithm_for_Dynamic_Hair_using_Clu

Description: 自阴影算法动态吹风通过集群密度 A Self-Shadow Algorithm for Dynamic Hair using Clustered Densities-A Self-Shadow Algorithm for Dynamic Hair using Clustered Densities
Platform: | Size: 3513344 | Author: Ivan | Hits:

[Special EffectsDetectionandAnalysisofHair

Description: 头发分割,头发检测,头发分析,2006 pami的经典paper-hair segmentation, hair detection
Platform: | Size: 1893376 | Author: gp | Hits:

[Special Effectslightcomplement

Description: 基于光线补偿的人脸检测。首先对图像进行光补,在此基础上结合肤色和发色进行人脸检测。-Light compensation based on face detection. First, the image light make up, in this based on the combination of color and hair color for face detection.
Platform: | Size: 2048 | Author: gu | Hits:

[3D Graphichufo_hair

Description: example in c++ to render hair
Platform: | Size: 69632 | Author: Powerino73 | Hits:

[Other Embeded programSCM-serial-number-hair

Description: SCM serial number hair cc2430学习者一定能用上-SCM serial number hair cc2430 learners can be used on certain
Platform: | Size: 9216 | Author: lab | Hits:

[3D Graphichair-rendering

Description: Paper: Interactive Hair Rendering Under Environment Lightinge The Note About Hair Rendering With PRT in Siggrapg Asia 2008
Platform: | Size: 8961024 | Author: Li | Hits:

[Special Effectshair-color

Description: 是现在图片中找出头发,并给头发上各种颜色-Is now in the picture to find out the hair, and a variety of colors to the hair
Platform: | Size: 2519040 | Author: liuyusha | Hits:

[Industry research3-d-Hair-modeling-methods-research.

Description: 总结了近年来头发建模的主要方法,主要讲聚凑发束模型和和粒子模型-Summarizes the main methods in recent years, hair modeling, hair bundle scrape together the main speakers and the particle model and the model
Platform: | Size: 415744 | Author: 王超 | Hits:

[Software EngineeringHair-SDK-White-Paper

Description: NVIDia 2008年发布的GPU渲染头发的报告书,里面介绍了头发静态渲染与运动控制的方式与算法,详细介绍了曲面细分原理,是毛发制作者学习的重要材料-GPU rendering NVIDia 2008 hair report, which the hair static rendering and motion control algorithm, described in detail the principle of surface subdivision, hair makers the importance of learning materials
Platform: | Size: 1274880 | Author: 李华 | Hits:

[OtherLeliana-hair-MOD

Description: 《龙腾世纪》蕾莉安娜头发美化脚本,可编译-Dragon Age Leliana hair beautification scripts can be compiled
Platform: | Size: 4096 | Author: jack | Hits:

[Unity+Hair+Tool头发工具源码.unitypackage

Description: Unity Hair Tool Hair tool is a plugin for creating animated hair and cloth. Physics are implemented with a custom engine based on Verlet integration, and executed on GPU (Compute Shader). You can configure elasticy, gravity, drag, and curveness in editor. Sphere Colliders and Swept Spheres can be added to bones so it interacts with body a realistically. Unity WindZone component is supported.(Hair tool is a plugin for creating animated hair and cloth. Physics are implemented with a custom engine based on Verlet integration, and executed on GPU (Compute Shader). You can configure elasticy, gravity, drag, and curveness in editor. Sphere Colliders and Swept Spheres can be added to bones so it interacts with body a realistically. Unity WindZone component is supported.)
Platform: | Size: 7015424 | Author: alphaxiao | Hits:
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