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[Special Effects04

Description: 图像的几何变换,包括图像的平移,镜像,转置,缩放,旋转-Images of geometric transformations, including the image shift, mirror, transpose, zoom, rotate
Platform: | Size: 2142208 | Author: ada | Hits:

[Windows Develop3D

Description: 完成三位图形的基本变换,包括旋转,平移,以及比例变换。-Completion of the three basic graphics transform, including rotation, translation, and the ratio of transformation.
Platform: | Size: 91136 | Author: Jason | Hits:

[3D Graphic3D-Transform

Description: 三维变换包括几何变换和投影变换。 几何变换有平移、旋转、对称、错切、变比。 投影变换有平行投影和透视图。-Three-dimensional geometric transformations, including transformation and projection transformation. Geometric transformations are translation, rotation, symmetry, shear, variable ratio. Parallel projection transformation and perspective projection.
Platform: | Size: 2058240 | Author: star | Hits:

[OpenGL programAddison.Wesley.OpenGL.SuperBible.4th.Edition

Description: OpenGL超级宝典第四版 本书是OpenGL编程指南,涵盖了使用新版本的OpenGL进行编程所需要的主要知识。 全书分3个部分,共23章,另有3个附录。第一部介绍经典OpenGL绘图的所有基础知识,包括3D图形和OpenGL简介, OpenGL空间绘图,几何转换,颜色、材料和光照,纹理贴图,曲线和表面,管线,交互式图形等内容。第二部分是着重介绍OpenGL的一些高级功能。第三部分别介绍了不同操作系统平台上的OpenGL功能特性和编程细节。 本书适合于希望精通OpenGL以便对他们的图形编程和3D图形知识进行扩展的程序员,也可以帮助那些经验丰富的OpenGL程序员学习如何移植自己的应用程序。本书既可以作为学习OpenGL的教材,也可以作为随时查阅的参考手册。-Addison.Wesley.OpenGL.SuperBible.4th.Edition OpenGL ® SuperBible, Fourth Edition, begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors cover newer OpenGL capabilities, including OpenGL 2.1’s powerful programmable pipeline, vertex and fragment shaders, and advanced buffers. They also present thorough, up-to-date introductions to OpenGL implementations on multiple platforms, including Windows, Mac OS X, GNU/Linux, UNIX, and embedded systems.
Platform: | Size: 11851776 | Author: zyz | Hits:

[3D Graphic3DVC

Description: 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the keyboard or mouse under the control of geometric transformation. The purpose of this study is to make students understand three-dimensional graphics rendering methods, to consolidate understanding of geometric transformations, to master three-dimensional graphics in VC to achieve geometric transform method.
Platform: | Size: 1340416 | Author: 林晓 | Hits:

[3D GraphicMFC3D

Description: 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the keyboard or mouse under the control of geometric transformation. The purpose of this study is to make students understand three-dimensional graphics rendering methods, to consolidate understanding of geometric transformations, to master three-dimensional graphics in VC to achieve geometric transform method.
Platform: | Size: 4096 | Author: 林晓 | Hits:

[3D GraphicHUITU

Description: 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the keyboard or mouse under the control of geometric transformation. The purpose of this study is to make students understand three-dimensional graphics rendering methods, to consolidate understanding of geometric transformations, to master three-dimensional graphics in VC to achieve geometric transform method.
Platform: | Size: 1938432 | Author: 林晓 | Hits:

[3D Graphic3d-transformation

Description: 三维图形变换: 包括各种几何变换与投影变换-Three-dimensional graphics transformations: including various geometric transformation and projection transformation
Platform: | Size: 423936 | Author: holly | Hits:

[OpenGL programOpenGL.SuperBible.4th

Description: 本书是OpenGL编程指南,涵盖了使用新版本的OpenGL进行编程所需要的主要知识。 全书分3个部分,共23章,另有3个附录。第一部介绍经典OpenGL绘图的所有基础知识,包括3D图形和OpenGL简介, OpenGL空间绘图,几何转换,颜色、材料和光照,纹理贴图,曲线和表面,管线,交互式图形等内容。第二部分是着重介绍OpenGL的一些高级功能。第三部分别介绍了不同操作系统平台上的OpenGL功能特性和编程细节。 本书适合于希望精通OpenGL以便对他们的图形编程和3D图形知识进行扩展的程序员,也可以帮助那些经验丰富的OpenGL程序员学习如何移植自己的应用程序。本书既可以作为学习OpenGL的教材,也可以作为随时查阅的参考手册。-OpenGL ® SuperBible, Fourth Edition, begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors cover newer OpenGL capabilities, including OpenGL 2.1’s powerful programmable pipeline, vertex and fragment shaders, and advanced buffers. They also present thorough, up-to-date introductions to OpenGL implementations on multiple platforms, including Windows, Mac OS X, GNU/Linux, UNIX, and embedded systems.
Platform: | Size: 11851776 | Author: wusai | Hits:

[Windows DevelopCV

Description: 图像处理 o 梯度 边缘和角点 o 采样 差值和几何变换 o 形态学操作 o 滤波和彩色变换 o 金字塔及其应用 o 连接组件 o 图像和轮廓矩 o 特殊图像变换 o 直方图 o 匹配 结构分析 o 轮廓处理 o 计算几何 o 平面划分 运动分析和对象跟踪 o 背景统计量的累积 o 运动模板 o 对象跟踪 o 光流 o 预估器 模式识别 o 目标检测 照相机定标和三维重建 o 照相机定标 o 姿态估计 o 极线几何 函数列表 参考图像处理注意:本章描述图像处理和分析的一些函数-O gradient edge and corner of the image processing o Sampling difference and geometric transformations o filtering and color transform morphological operations o o pyramid and its application o connected components o image and contour moments o special image transformation o Histogram o matching structure analysis o contour processing o computational geometry o the plane divided motion analysis and object tracking cumulative o Motion templates o o background statistics object tracking o optical flow o predictor pattern recognition o target detection camera calibration and 3D reconstruction o camera calibration o attitude estimates o epipolar geometry function list reference image processing Note: This chapter describes the image processing and analysis functions
Platform: | Size: 9968640 | Author: diaoguangqiang | Hits:

[Graph Drawing3D-geometric-transformation

Description: 三维的几何变换, 三维的几何变换-Three-dimensional geometric transformations, three-dimensional geometric transformations, three-dimensional geometric transformation
Platform: | Size: 392192 | Author: 林有 | Hits:

[OpenGL programassignment1

Description: 有一些按键实现和基本的房间布置以及光源纹理设置等(1. Draw at least five geometric primitives in the 3D space bounded by the five planes; 2. Ensure that the objects are in good lighting condition; 3. Create at least five keyboard or mouse events; 4. Design diverse objects transformations, such as rotation, translating, scaling; 5. Use perspective projection to draw the scene; 6. Set interesting material properties to different objects.)
Platform: | Size: 187392 | Author: 一个小萌新 | Hits:

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