Description: These set of programs are written to design a robust power system stabilizer for minimizing the effects of low frequency oscillations in electric power systems. A complete nonlinear model of the power system represented by a single machine connected to an infinite bus is developed in the Simulink environment. A fuzzy Power System Stabilizer is designed using the fuzzy logic toolbox of matlab and its parameters are tuned by a NEural Network controller. Platform: |
Size: 15360 |
Author:al-amin |
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Description: Fuzzy Logic Based Intelligent Control of a Variable
Speed Cage Machine Wind Generation System Platform: |
Size: 155648 |
Author:dida |
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Description: 有限状态机的一个变种,建立在模糊逻辑的概念之上,一般定义为“被扩展来处理部分真相概念的传统逻辑(bool 逻辑)的超集”。应该注意,虽然FuSM建立在模糊逻辑概念之上,但不代表是实实在在的模糊系统-A variant of finite state machine, based on the fuzzy logic based on the concept, generally defined as " to be extended to handle some of the truth of the concept of traditional logic (bool logic) of the superset." It should be noted, though FuSM based on the concept based on fuzzy logic, but it does not mean that is the real fuzzy systems Platform: |
Size: 18432 |
Author:zeng |
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Description: This about washing machine controller using fuzzy logic-This is about washing machine controller using fuzzy logic Platform: |
Size: 3072 |
Author:Zakky2908 |
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Description: 《游戏人工智能编程案例精粹》主要讲述如何使游戏中的角色具有智能的技术。书中首先介绍游戏角色的基本属性(包括速度、质量等物理属性)及常用数学方法。接着,深入探讨游戏智能体状态机的实现。通过简单足球游戏实例,《游戏人工智能编程案例精粹》给出用状态机实现游戏AI的例子。在图论部分,《游戏人工智能编程案例精粹》详细介绍图在游戏中的用途及各种不同的图搜索算法,并用一章的篇幅讨论了游戏中路径规划是如何完成的。此外,《游戏人工智能编程案例精粹》还对目标驱动的智能体的实现、触发器与模糊逻辑在游戏中的运用进行了讨论。为使智能体行为更加丰富、灵活、易于实现,《游戏人工智能编程案例精粹》还介绍了游戏脚本语言的优点,并以Lua脚本语言为例进行了说明。-" Game Artificial Intelligence Programming Case essence" , focuses on how to make the characters in the game with intelligent technology. The book first introduces the basic attributes of the game characters (including the speed, quality, and other physical attributes) and commonly used mathematical methods. Then, depth game agent realization of the state machine. Instance through a simple football game, the game artificial intelligence programming case the essence of the game AI examples given state machine. Part in graph theory, game artificial intelligence programming case essence " detailed diagram of purpose in the game, and a variety of graph search algorithms, and discuss the game path planning is completed with a chapter. In addition, the game artificial intelligence programming case essence " the realization of the goal-driven agents trigger fuzzy logic game discussion. Agent behavior more rich, flexible, and easy to implement, game artificial intelligence prog Platform: |
Size: 15479808 |
Author:白栋天 |
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Description: TexLexAn is the project of an automatic text analyzer, classifier and summarizer. This software is at the frontier of the artificial intelligence and of the machine learning, and participates at its very modest level to the development of the softwares of the future. I take a lot of fun to develop it, I hope you will enjoy to try it.
Currently, it works with English, French, German, Italian and Spanish texts.
The Perceptron in the supervised learning to add or update the text classification.
The linear classifier to classify / categorize the text.
A fuzzy logic and a case based reasoning to learn the best summarizing method from the past summarizations.
A summarizer based on the extraction of the most relevant sentences.
A basic re-worder based on the replacing of the deadwood expressions with their simplified equivalents.
A knowledge base to extract sentences carrying some sentiments. -TexLexAn is the project of an automatic text analyzer, classifier and summarizer. This software is at the frontier of the artificial intelligence and of the machine learning, and participates at its very modest level to the development of the softwares of the future. I take a lot of fun to develop it, I hope you will enjoy to try it.
Currently, it works with English, French, German, Italian and Spanish texts.
The Perceptron in the supervised learning to add or update the text classification.
The linear classifier to classify / categorize the text.
A fuzzy logic and a case based reasoning to learn the best summarizing method from the past summarizations.
A summarizer based on the extraction of the most relevant sentences.
A basic re-worder based on the replacing of the deadwood expressions with their simplified equivalents.
A knowledge base to extract sentences carrying some sentiments.
Platform: |
Size: 3298304 |
Author:AMIMIMEK |
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Description: This paper discusses the impact of HVDC on
Power System Stability and proposes a new control mechanism
based on Fuzzy set theory to augment dynamic performance of
a multi-machine power system. To have good damping
characteristics over a wide range of operating conditions,
deviations in speed and acceleration of the machines are chosen
as the input signals to the fuzzy controller. These input signals
are first characterized by a set of linguistic variables using fuzzy
set notations .The fuzzy relation matrix allows a set of fuzzy
logic operations that are performed on controller inputs to
obtain the desired output. The effectiveness of the proposed
controller is demonstrated by a multi-machine system example.
The performance of this fuzzy controller, in comparison to the
conventional fixed gain controller, demonstrates the efficacy of
this new fuzzy PID controller.
Index Terms—HVDC, Eliminated variable Platform: |
Size: 492544 |
Author:india |
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Description: 机器学习领域经典分类算法综述,包括Decision Tree(ID3、C4.5(C5.0)、CART、PUBLIC、SLIQ和SPRINT算法),三种典型贝叶斯分类器(朴素贝叶斯算法、TAN算法、贝叶斯网络分类器),k-近邻 、 基于数据库技术的分类算法( MIND算法、GAC-RDB算法),基于关联规则(CBA:Classification Based on Association Rule)的分类(Apriori算法),支持向量机分类,基于软计算的分类方法(粗糙集(rough set)、遗传算法、模糊逻辑、人工神经网络算法)。-Classical machine learning classification algorithms overview。 Including Decision Tree (ID3, C4.5 (C5.0), CART, PUBLIC, SLIQ and SPRINT algorithm), three typical Bayesian classifier (Naive Bayes algorithm, TAN algorithm Bayesian network classifiers), k-nearest neighbor based classification algorithm (MIND algorithm, GAC-RDB algorithms) database technology, based on association rules (CBA: classification (Apriori algorithm) Classification Based on Association Rule), and support vector machine classification, classification method based on soft computing (rough sets (rough set), genetic algorithms, fuzzy logic, artificial neural network algorithm).... Platform: |
Size: 30720 |
Author:MM |
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Description: In this paper, a method combining fuzzy logic and sliding mode controller is proposed for the robust control of power system Single-Machine Infinite-Bus (SMIB). The aim of this study is to overcome some shortcoming of conventional power system stabilizer (CPSS), fuzzy logic power system stabilizer (FPSS) and sliding mode controllers (SMC). Platform: |
Size: 418816 |
Author:john1990 |
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Description: An interval type-2 fuzzy logic controller (IT2FLC) is proposed in this paper for the design of power system stabilizer (PSS) of a single machine infinite bus (SMIB) and multi machine
infinite bus (MMIB) system incorporated with an AC1A exciter. Platform: |
Size: 364544 |
Author:john1990 |
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Description: 《游戏开发中的人工智能》书籍。内容包含有限状态机、模糊逻辑、神经网络之类的技术,实现追逐、闪躲、基于模式的运动和聚集等游戏行为。-" Game development of artificial intelligence" books. Content that contains a finite state machine, fuzzy logic, neural networks and the like technology, chase, dodge, based on the pattern of movement and aggregation behavior of other games. Platform: |
Size: 13381632 |
Author:田野 |
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