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[OpenGL program03_Co

Description: opengl高级编程指南,我将叫你如何使用颜色。你将理解两种着色模式,在左图中,三角形用的是光滑着色,四边形用的是平面着色。-opengl Advanced Programming Guide, I will tell you how to use color. You will understand the two kinds of colored patterns, in left, the triangle is used for smooth shading, using a quadrilateral flat shading.
Platform: | Size: 652288 | Author: xie | Hits:

[OpenGL programflat

Description: OpenGL中的一个简单的flat明暗处理模型,很明显的体现了flat明暗处理。-OpenGL in a simple flat shading model, it is clear that the embodiment of the flat shading.
Platform: | Size: 1301504 | Author: | Hits:

[OpenGL programyouzou

Description: 一个基于opengl的小程序,能实现在场景中游走遍历,明暗,照明,纹理等功能-Opengl based on a small program that can achieve the ergodic walk in the scene, shading, lighting, texture and other features
Platform: | Size: 1583104 | Author: songyao | Hits:

[OpenGL programMV_models

Description: 3D模型导入和观察器~~~~~OPENGL- The program function 1. Loading the 3D model by an pop window (only .m file) 2. Displaying the model 2.1 grond Ground (xy-plane):press p to toggle the display modes coordinate axes:press a to toggle the display modes bounding box:press b to toggle the display modes 2.2 The model have 4 colors, it change colors by select different display mode 2.3 two projection mode: press j to Cycle through display mode orthogonal projection perspective projection 2.4 Changing the display mode :press o to Cycle through display mode Points Wireframe rendering Flat shading Smooth shading 3. Camera control
Platform: | Size: 2720768 | Author: shou wei | Hits:

[GDI-BitmapFlatshading

Description: OpenGL flat shading 附有簡易exe檔-OpenGL flat shading
Platform: | Size: 182272 | Author: astutemonkey | Hits:

[3D GraphicGL_shading_subdivide

Description: opengl下一个球体的细分过程,对图形学基础学习很有帮助-Curved surfaces are approximated by polygons How do we shade? Flat shading Smooth shading Two questions: How do we determine normals at vertices? How do we calculate shading at interior points?
Platform: | Size: 116736 | Author: neekazhang | Hits:

[OpenGL programLesson3

Description: opengl实例给三角形和四边形添加2种不同类型的着色方法。使用单调着色(Flat coloring)给四边形涂上固定的一种颜色。使用平滑着色(Smooth coloring)将三角形的三个顶点的不同颜色混合在一起,创建漂亮的色彩混合。-opengl examples to add two kinds of triangles and quadrilaterals of different types of coloring methods. Use of monotone color (Flat coloring) to a fixed quadrilateral painted a color. Use smooth shading (Smooth coloring) to the triangle' s three vertices of different colors mixed together, create a beautiful color mixing.
Platform: | Size: 23552 | Author: | Hits:

[OpenGL programengine3d

Description: This source code demonstrates the techniques used to handle 3D graphics from scratch - without using an API such as OpenGL. The code includes Gouraud and Phong shading, which gives much better quality than flat shading for curved surfaces. Also included are methods for building general 3D shapes
Platform: | Size: 31744 | Author: decnogorck | Hits:

[OpenGL programhw4

Description: OpenGL实现flat shading,主要用于动画预览,同时也用到了ZBuffer-OpenGL achieve flat shading, mainly used for animated preview, but also used ZBuffer
Platform: | Size: 54272 | Author: hdysmie | Hits:

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