Description: - algorithm is designed as real boundary fill alg., but for visibility, it is drawing not only single pixels,
- but 10x10px squares. By clicking on the canvas, you specify starting point where algorithm is started...
- That磗 why white spaces are creating near borders of other colors...
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Size: 15360 |
Author:Menahem |
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Description: 计算机图形学,c语言编程,边界填充算法,完整代码-Computer graphics, c language programming, boundary fill algorithm, the full code Platform: |
Size: 1024 |
Author:sherryyang |
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Description: 以C語言與OpenGL實作Boundary fill algorithm(Computer Graphics)-The C language and OpenGL implementation Boundary fill algorithm (Computer Graphics) Platform: |
Size: 1024 |
Author:cygnus122 |
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Description: c语言 计算机图形 边界填充算法 泛填充算法 扫描线区域填充算法-computer graphics c language pan-filling algorithm boundary fill algorithm fills the region scan line algorithm Platform: |
Size: 2000896 |
Author:Frances |
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Description: 不规则区域的填充算法实验
描述:将坐标系网格在屏幕上画出来,每个像素点占据一个格点,用一个小实心圆圈表示。
用鼠标左键绘制不规则区域的边界。
选择种子点,每个象素的出栈或入栈过程要显示出来,之后点击鼠标右键可填充封闭区域-Irregular area filling algorithm of the experiment
Description: will coordinate grid on the screen painting out, each pixel occupies a lattice point, with a small solid circle said.
Use the mouse left key to draw the boundary of the irregular area.
Choose seeds point, each pixel out into the stack of stack or process to display, click the right mouse button can fill after the enclosed area
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Size: 404480 |
Author:yang |
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Description: opengl图形编程,边界填充算法,采用4-连通递归填充算法,将三角形内部填充为红色。-opengl graphics programming, boundary fill algorithm, 4- connectivity recursive fill algorithm to fill inside the triangle is red. Platform: |
Size: 1024 |
Author:lwl |
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Description: 平面区域填充算法是计算机图形学领域的一个很重要的算法,区域填充即给出一个区域的边界(也可以是没有边界,只是给出指定颜色),要求将边界范围内的所有象素单元都修改成指定的颜色(也可能是图案填充)。区域填充中最常用的是多边形填色,本文中我们就讨论几种多边形区域填充算法。-The planar area filling algorithm is a very important algorithms in the field of computer graphics, area fills, i.e. given a boundary of the area (which may be no boundary, but given the specified color), all pixel elements within the borders are modified to specify the color (or pattern fills). The most commonly used in the area fill, polygon fill, in this article, we discuss several polygon area fill algorithm. Platform: |
Size: 21504 |
Author:绯烟绯烟 |
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Description: 以C語言與OpenGL實作Boundary fill algorithm(Computer Graphics)-The C language and OpenGL implementation Boundary fill algorithm (Computer Graphics) Platform: |
Size: 1024 |
Author:ofaro |
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Description: 包含求解二维对流/扩散方程的标量(给定的标量输运)
速度场,稳态和非稳态)采用有限体积法和直角坐标网格,求解Navier Stokes方程的定常和非定常采用笛卡尔网格和同位配置变量。它还包含生成笛卡尔网格(单个或多重网格)的代码,以及绘制计算结果的代码。后者的代码产生的每一个情节页后记文件:网格、速度矢量图、剖面的速度或温度,等压线,等温线和流线和压力填充图、温度或流线。更改此目录并读取本地“自述文件”文件,以获得该目录中文件的进一步信息。子目录管包含为管道流设置的代码的版本,包括入口和出口边界条件,以及简单算法中的全局质量流量校正。(containing codes for solving the two-dimensional convection/diffusion equation (scalar transport in a given
velocity field, steady and unsteady) using Finite-Volume method and Cartesian grid, and for solving the steady and unsteady Navier-Stokes equations using Cartesian grids and a colocated arrangement of variables. It also contains a code for generating Cartesian grid (single or multigrid), and for plotting the results of computations. The latter code produces postscript files of each plot page: grid, velocity vectors, profiles of velocity or temperature, isobars, isotherms or streamlines, and color-fill plots of pressure, temperature or streamlines. Change to this directory and read the local 'readme' file for further information on files in that directory. The subdirectory PIPE contains a version of the code that is set for pipe flow; it includes inlet and outlet boundary conditions, and the global mass flux correction in the SIMPLE-algorithm) Platform: |
Size: 52224 |
Author:一念千古
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