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[IOSFontTest

Description: 在iPhone上测试iOS字体;主要是通过UIFont类来获得当前iPhone系统的字体。 NSArray *familyNames = [UIFont familyNames] for( NSString *familyName in familyNames ){ //printf( "Family: s \n", [familyName UTF8String] ) NSArray *fontNames = [UIFont fontNamesForFamilyName:familyName] for( NSString *fontName in fontNames ){ //printf( "\tFont: s \n", [fontName UTF8String] ) [mListFontName addObject:fontName] } } -Test iOS fonts on iPhone, use UIFont class to get all fonts in current iPhone iOS. NSArray*familyNames = [UIFont familyNames] for( NSString*familyName in familyNames ){ //printf( "Family: s \n", [familyName UTF8String] ) NSArray*fontNames = [UIFont fontNamesForFamilyName:familyName] for( NSString*fontName in fontNames ){ //printf( "\tFont: s \n", [fontName UTF8String] ) [mListFontName addObject:fontName] } }
Platform: | Size: 11264 | Author: 巫山冰 | Hits:

[Game EnginefontEditor2016

Description: UNITY平台的UGUI的字体制作程序,UIFONTmaker,可以制作动态字体,节省内存空间。-UNITY platform UGUI font production process, UIFONT maker, you can create dynamic fonts, save memory space.
Platform: | Size: 12288 | Author: sobin | Hits:

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