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[OpenGL programGLrefshad

Description: OpenGL镜面反射、模板阴影的编程方法,是学习OpenGL特效编程的好例子。-OpenGL specular reflection, the shadow of programming template, Specific learning OpenGL Programming good example.
Platform: | Size: 72172 | Author: collector | Hits:

[OpenGL program多个镜面反射的效果

Description: opengl特效:多个镜面反射的效果,产生多个镜子的反射效果,很给你以启示!-opengl effects : the number of specular reflection and generates more reflective mirror, I give you the inspiration!
Platform: | Size: 3274 | Author: 金钺 | Hits:

[OpenGL programOpenGL多个镜面的反射效果

Description: OpenGL特效:多个镜面的反射效果,可以产生多个镜面产生反射效果-OpenGL effects : the number of specular reflection effects could have produced a number of specular reflection effects
Platform: | Size: 3274 | Author: 金钺 | Hits:

[OpenGL program多个镜面反射的效果

Description: opengl特效:多个镜面反射的效果,产生多个镜子的反射效果,很给你以启示!-opengl effects : the number of specular reflection and generates more reflective mirror, I give you the inspiration!
Platform: | Size: 3072 | Author: 金钺 | Hits:

[OpenGL programOpenGL多个镜面的反射效果

Description: OpenGL特效:多个镜面的反射效果,可以产生多个镜面产生反射效果-OpenGL effects : the number of specular reflection effects could have produced a number of specular reflection effects
Platform: | Size: 3072 | Author: 金钺 | Hits:

[OpenGL programGLrefshad

Description: OpenGL镜面反射、模板阴影的编程方法,是学习OpenGL特效编程的好例子。-OpenGL specular reflection, the shadow of programming template, Specific learning OpenGL Programming good example.
Platform: | Size: 71680 | Author: collector | Hits:

[Special EffectsPhong-model

Description: 图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena
Platform: | Size: 527360 | Author: 廖洪申 | Hits:

[OpenGL programreflectbubble

Description: 反射水泡。建立粒子系统,用画球函数,贴纹理,背景贴图,镜面反射,实现水泡的爆炸(tab键)、方向控制、旋转、产生和消失。-Reflex blisters. The establishment of particle system, with a painting, the ball function, paste texture, background mapping, specular reflection, the realization of blisters explosion (tab keys), directional control, rotation, and have disappeared.
Platform: | Size: 2877440 | Author: 何田田 | Hits:

[OpenGL programREFSHAD

Description: 非常好的镜面反射和阴影计算的例子,摘自《opengl游戏编程》教程的源码,效果非常好。-Very good specular reflection and the shadow of examples, taken from
Platform: | Size: 826368 | Author: 王涛 | Hits:

[Othersimpleraytracer_v1_0

Description: 用VC++实现光线最综算法,考虑了光的漫反射和光的镜面反射-With VC++ Realize the light most mechanized algorithm, consider a light diffuse reflectance and specular reflection of light
Platform: | Size: 1870848 | Author: maolimin | Hits:

[DirextXChapter

Description: 这是用Directx编写的,里面有两个应用程序,一个绘制了一个茶壶,实现了他的移动,第二个是一个实现镜面反射的程序。-This is prepared using DirectX, which has two applications, a drawing of a teapot realize his mobile, the second is a realization of specular reflection process.
Platform: | Size: 3137536 | Author: 袁文亭 | Hits:

[JSP/Javareflex

Description: 一个在图像显示的时候具有镜面反射效果的javascript-An image display when the effect of specular reflection with javascript
Platform: | Size: 172032 | Author: catchy | Hits:

[3D GraphicZBuffer

Description: 光线跟踪算法实现,VC2005下编写的MFC程序。本程序实现高光、镜面反射、漫反射和折射效果。-Ray-tracing algorithm, VC2005 prepared MFC procedures. This procedure to achieve high light, specular reflection, diffuse reflection and refraction effects.
Platform: | Size: 82944 | Author: lemon lee | Hits:

[OpenGL programBump_Mapping

Description: 用OpenGL实现的凹凸映射的详细VC++代码,含镜面反射-Achieved with OpenGL detailed bump mapping VC++ Code, with specular reflection
Platform: | Size: 3312640 | Author: fyj | Hits:

[OpenGL program4

Description: opengl 计算机图形学简单算法集合 :图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena-opengl
Platform: | Size: 269312 | Author: james | Hits:

[matlabreflections

Description: 能够从单一的图像中提取出镜面反射的内容。改算法使用matlab编写,非常值得研究的算法。-From a single image to extract the contents of specular reflection. Matlab algorithm to use to prepare, the algorithm is very worthy of study.
Platform: | Size: 8771584 | Author: alan ren | Hits:

[OpenGL programSpecular-Reflection

Description: 光线反射原理,包含镜面反射,漫反射和环境光。可移动点光源,观察变化-a code implement specular reflection. move point light source to figure it out
Platform: | Size: 188416 | Author: chenxin | Hits:

[OpenGL programSpecular-reflection

Description: 国内一个大牛写的镜面反射效果,不用说效果非常棒,比unity自带的好太多,如果需要镜面反射效果这个shader非常有用。而且源代码也有很多值得学习和借鉴的地方。-Domestic Daniel wrote specular reflection effect, needless to say the effect is very good, much better than unity comes, if the effect of specular reflection shader useful. And source code much and learn.
Platform: | Size: 6144 | Author: d_kb | Hits:

[OpenGL programReal-time-refraction-specular

Description: 国内一个大牛写的镜面反射实时效果,不用说效果非常棒,比unity自带的好太多,缺点是这个shader因为是实时的,占用资源很高,不建议使用,建议使用我上传的另一个镜面反射shader,但是这个shader可以学习如何写实时的效果。-A large cattle written specular reflection of real-time effects, and needless to say the effect is very good, much better than unity comes, the drawback is that this shader because it is real-time, high resource, not recommended, it is recommended to use I uploaded another a specular reflection shader, but the shader can learn how to write real-time effects.
Platform: | Size: 8192 | Author: d_kb | Hits:

[Data structsSPECULAR-REFLECTION-OF-A-TREE.cpp

Description: 一棵树的镜面映射指的是对于树中的每个结点,都将其子结点反序。例如,对左边的树,镜面映射后变成右边这棵树。 a a / | \ / | b c f ===> f c b / \ / d e e d 我们在输入输出一棵树的时候,常常会把树转换成对应的二叉树,而且对该二叉树中只有单个子结点的分支结点补充一个虚子结点“$”,形成“伪满二叉树”。 例如,对下图左边的树,得到下图右边的伪满二叉树 a a / | \ / b c f ===> b $ / \ / d e $ c / d f / $ e 然后对这棵二叉树进行前序遍历,如果是内部结点则标记为0,如果是叶结点则标记为1,而且虚结点也输出。 现在我们将一棵树以“伪满二叉树”的形式输入,要求输出这棵树的镜面映射的宽度优先遍历序列。 -A tree mirror mapping refers to each node in the tree, all its child nodes in reverse order. For example, after the tree on the left, to the right of the mirror is mapped into a tree. aa/| \/| \ bcf ===> fcb/\/\ deed us the input and output of a tree when the tree will often be converted into the corresponding binary tree, and a branch of the binary tree, only a single child node add a virtual child node node " $" , the formation of " Manchukuo binary tree." For example, the following figure on the left of the tree to get to the right of the figure below Manchukuo binary aa/| \/\ bcf ===> b $/\/\ de $ c/\ df/\ $ e and then the tree binary tree former preorder, if it is an internal node is labeled 0, if it is a leaf node labeled 1, and virtual nodes are output. Now we will one tree to the " Manchukuo binary" form input, output requirements specular mapping tree breadth-first traversal sequence.
Platform: | Size: 2048 | Author: nature | Hits:
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