Description: 《学OpenGL编3D游戏》是编程系列丛书之一。是以一个完整的3D游戏编写过程,进行程序设计的知识、技术教学。
《学OpenGL编3D游戏》不同于传统的程序设计书籍,它重在游戏的实现方案。以一个完整的游戏为主线,用鱼骨方式讲解相关知识技术,力求可读性更好。
《学OpenGL编3D游戏》的教学辅助系统CAI由四大块组成:
A、程序要点说明
B、程序编制演示
C、程序运行效果
D、源程序- Learning OpenGL made 3D games is a series of programming. Is a complete 3D game is the process of preparing to carry out procedures for the design of knowledge, technology teaching. Learning OpenGL made 3D game is different from traditional programming books, it lies in the realization of the game program. A complete game to the main line, using the fish bone-related knowledge and technology on the way to a better readability. Learning OpenGL made 3D game the system of teaching aids CAI composed of four blocks: A, elements of the procedure note B, Programmer demo C, run the effect of D, the source code Platform: |
Size: 6206464 |
Author:黄智勇 |
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Description: OpenGL编程之摄像漫游VC源码演示,这是学程序编游戏系列丛书中的一个实例,源码无错,编译顺利。窗口中运动的雷达和飞机是可以用键盘控制的,↑进 ↓退 →右 ←左 UP仰 DOWM俯,程序运行后会自动搜索视频渲染模式,如果找不到,会给出提示,程序也就不能运行,好好研究一下吧,这东西对编写三维游戏用得上-OpenGL programming of the camera roaming VC source code demo, this is the game of procedures compiled series of books in one instance, error-free source code, compile successfully. Window, moving radar and aircraft can be controlled using the keyboard, ↑ ↓ retreat into the left-UP ← → right-Yang DOWM stoop, the program will automatically run the search after the video rendering mode, if found, will give prompt, the program also can not run, a good look at it, this game is the lingua franca of East and West in the preparation of three-dimensional Platform: |
Size: 50176 |
Author:parker |
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