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[Other resourceyxbcrm-GameEngine

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码,和光盘中的例子应该是不一样的。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code, and examples of the CD should not be the same. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. it is the implementation of the compiler
Platform: | Size: 3462 | Author: yxw | Hits:

[Other resourceyxbcrm-UFO

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是UFO-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. it is the implementation of the compiler UFO
Platform: | Size: 33186 | Author: yxw | Hits:

[Other resourceyxbcrm-Slideshow

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是Slideshow-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be Slideshow
Platform: | Size: 41579 | Author: yxw | Hits:

[Other resourceyxbcrm-CropCircles

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是CropCircles-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be CropCircles
Platform: | Size: 20813 | Author: yxw | Hits:

[Other resourceyxbcrm-Blizzard

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是Blizzard-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be Blizzard
Platform: | Size: 43775 | Author: yxw | Hits:

[Game Engineyxbcrm-GameEngine

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码,和光盘中的例子应该是不一样的。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code, and examples of the CD should not be the same. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. it is the implementation of the compiler
Platform: | Size: 3072 | Author: yxw | Hits:

[Other Gamesyxbcrm-UFO

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是UFO-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. it is the implementation of the compiler UFO
Platform: | Size: 73728 | Author: yxw | Hits:

[Other Gamesyxbcrm-Slideshow

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是Slideshow-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be Slideshow
Platform: | Size: 70656 | Author: yxw | Hits:

[Other Gamesyxbcrm-CropCircles

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是CropCircles-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be CropCircles
Platform: | Size: 50176 | Author: yxw | Hits:

[Other Gamesyxbcrm-Blizzard

Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷 这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。 游戏引擎类:GameEngine,不能编译可执行代码 引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行 这个是Blizzard-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be Blizzard
Platform: | Size: 101376 | Author: yxw | Hits:

[Game Programhunting

Description: [简介] 名称:《打猎》-附源代码 (代码行数:1773 注释行数:363) 开发环境:WinXp+VC.Net2005+Win32 API 作者:mj 联系方式:mj055@yahoo.cn [打猎] 鼠标左键射击,消灭出现的猎物;有音乐及音效; 屏幕下方的计分板记录击中的猎物个数,右下角的头像个数表示未击中的猎物个数; 游戏难度会随击中数量上升,当未击中数达到5个时游戏结束。 [说明] 1.游戏引擎代码参考[美]Michael Morrison的《游戏编程入门》 2.打猎游戏图片资源来自于《武林群侠传》中的打猎小游戏 3.用vc.net2005编译时注意在项目属性页中ATL使用选择"不使用ATL",字符集选"使用多字节字符集",还有链接器->输入->附加依赖项:msimg32.lib winmm.lib-err
Platform: | Size: 562176 | Author: mj | Hits:

[Game Programpuzzle

Description: [简介] 名称: 《拼图》-附源代码 (代码行数:747 注释行数:164) 开发环境:WinXp+VC.Net2005+Win32 API 作者:mj 联系方式:mj055@yahoo.cn [拼图] 鼠标操作,有音效 游戏玩法仿文曲星上拼图游戏,每次只能用空白方块与左右相邻的数字方块对换, 当排列成1 2 3 则游戏胜利 4 5 6 7 8 [说明] 1.游戏引擎代码参考[美]Michael Morrison的《游戏编程入门》 2.打猎游戏图片资源来自于《武林群侠传》中的打猎小游戏 3.用vc.net2005编译时注意在项目属性页中ATL使用选择"不使用ATL",字符集选"使用多字节字符集",还有链接器->输入->附加依赖项:msimg32.lib winmm.lib-[Profile] Name: puzzle - attached to the source code (the code number of rows: 747 Note the number of rows: 164) Development Environment: WinXp+ VC.Net2005+ Win32 API Author: mj Contact: mj055@yahoo.cn [puzzle ] Mouse operation, there are sound gameplay文曲星on imitation jigsaw puzzle, each only with a blank box with the box around the figure adjacent to the exchange, when arranged in the game 1 2 3 Victory 4 5 6 7 8 [Description] 1. game engine code reference [U.S.] Michael Morrison s Introduction to Game Programming 2. hunting game image resources from the Wulin群侠Biography in the hunting of small game 3. vc.net2005 compiled by When the project properties page ATL use select do not use ATL , Character Set selection the use of multi-byte character set , as well as linker-> input-> additional dependencies: msimg32.lib winmm.lib
Platform: | Size: 518144 | Author: mj | Hits:

[J2MEHighSeas2

Description: J2ME手机游戏 涉及精灵动画 音乐 图层 原作者:Michael Morrison-J2ME mobile phone games involving music animation wizard layer original author: Michael Morrison
Platform: | Size: 205824 | Author: 氏嘉名 | Hits:

[OtherPuzzle

Description: 一个拼图游戏的源代码。 .游戏引擎代码参考[美]Michael Morrison的《游戏编程入门》 2.打猎游戏图片资源来自于《武林群侠传》中的打猎小游戏 3.用vc.net2005编译时注意在项目属性页中ATL使用选择"不使用ATL",字符集选"使用多字节字符集",还有链接器->输入->附加依赖项:msimg32.lib winmm.lib。-A jigsaw puzzle of the source code. . Game engine code to refer to [America] Michael Morrison' s " Game Programming Getting Started" 2. Hunting game image resources from the " Wulin Heroes" in the hunting of small game 3. Vc.net2005 compile-time with attention to the project properties page Use of ATL choose " not to use ATL" , the character set select " Use multi-byte character set" , as well as linker-> type "-" additional dependencies: msimg32.lib winmm.lib.
Platform: | Size: 414720 | Author: ly | Hits:

[Windows DevelopGameEngine

Description: 美Michael Morrison著的游戏编程入门中的游戏引擎,由于从图书馆中借的书没有光盘,所以自己补充了部分代吗,已经通过VC6的编译-Beginning game programming Michael Morrison
Platform: | Size: 1028096 | Author: 星尘飞扬 | Hits:

[OtherSTYGP24H_VCPP.tar

Description: Visual CPP source dode of book Sams Teach Yourself Game Programming in 24 Hours by Michael Morrison. ISBN 0-672-32461-X
Platform: | Size: 20489216 | Author: Alfredo Olivares | Hits:

[Game EngineGameEngine

Description: 这个是《游戏编程入门》(michael morrison著)一书中的游戏引擎源码。-This is a "game programming entry" (michael morrison a) a book source game engine.
Platform: | Size: 2048 | Author: 曹锦 | Hits:

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