Location:
Search - LOD Terrain
Search list
Description: 四叉树剖分地归算法Terrain示例(仅仅算法实现)-quadtree mesh algorithm Terrain classified examples (only Algorithm)
Platform: |
Size: 740277 |
Author: 王云 |
Hits:
Description: ROAM实时动态LOD地形渲染-Applying ROAM real-time dynamic LOD Terrain Rendering
Platform: |
Size: 348607 |
Author: 终年高 |
Hits:
Description: ROAM实时动态LOD地形渲染-Applying ROAM real-time dynamic LOD Terrain Rendering
Platform: |
Size: 348160 |
Author: 终年高 |
Hits:
Description: 四叉树剖分地归算法Terrain示例(仅仅算法实现)-quadtree mesh algorithm Terrain classified examples (only Algorithm)
Platform: |
Size: 740352 |
Author: 王云 |
Hits:
Description: 大规模地形渲染,使用OPENGL 和 C++变成,使用ROAM经典算法,LOD算法化简提高效率。-massive terrain rendering, use OpenGL and C into use Applying ROAM classic algorithms, LOD algorithm Simplification improve efficiency.
Platform: |
Size: 3378176 |
Author: 小高 |
Hits:
Description: 一个关于地形LOD渲染得例子,给出了渲染得全部代码-a rendering of the terrain in LOD examples given in all rendering code
Platform: |
Size: 4096 |
Author: 吴敌 |
Hits:
Description: LOD地形渲染引擎,使用多重纹理,可以实现沙漠、高山、草原等地形。-LOD terrain rendering engine, the use of multiple textures, can achieve a desert, mountains, grasslands terrain.
Platform: |
Size: 1099776 |
Author: 萧俊 |
Hits:
Description: ROAM实时动态LOD地形渲染
内附翻译文档,个人认为非常不错,推荐下载-ROAM real-time dynamic LOD Terrain Rendering files containing the translation, I think is very good and recommended downloading
Platform: |
Size: 3572736 |
Author: 张伟 |
Hits:
Description: LOD技术在地形绘制中的应用关于这方面的一篇文章-LOD terrain mapping technology in the application of this article
Platform: |
Size: 24576 |
Author: zhaoming |
Hits:
Description: 在比较大的场景中要想得到相应的实时效果就不得不牺牲时间进行。LOD技术正是解决这一问题的有效途径!本程序通过在场景中使用LOD技术模拟地形。根据不同层次的网格点数的数据来绘制,对于初学LOD的人很有帮助哟!-in the larger scene in order to obtain the corresponding real-time effects would have to sacrifice time. LOD technology to solve this problem is the effective way! The procedure used in the scene simulation technology LOD terrain. According to different levels of grid points to the data mapping, LOD for the novice helpful yo!
Platform: |
Size: 333824 |
Author: maxueqian |
Hits:
Description: 用于绘制动态地形,且加入了地形动态LOD实时简化算法,保证大面积地形三维运行流畅。-for dynamic mapping the topography, terrain and joined the real-time dynamic LOD simplified algorithm, ensure that the large area 3D terrain running smooth.
Platform: |
Size: 714752 |
Author: |
Hits:
Description: direct3d四叉树海量数据地形分细节层次显示direct3d四叉树海量数据地形分细节层次显示-Direct3D quadtree terrain mass data points show the Direct3D LOD Quadtree Topographic mass data show levels of detail
Platform: |
Size: 879616 |
Author: 张丰 |
Hits:
Description: 基于微软 DirectX 9.0c SDK 的LOD算法所谓地形渲染的例子,使用 Shader 技术-Microsoft DirectX 9.0c SDK based on the LOD terrain rendering algorithm for the so-called example, the use of Shader technology
Platform: |
Size: 768000 |
Author: JimGreen |
Hits:
Description: c++与vega结合实现的3d地形,这个是从老师那里得到的,好多地方自己还不太明白,希望对大家有帮助-c++ and vega of the 3d terrain combined with the realization that this is obtained from the teacher, and a lot of places do not quite understand myself, and they hope to help everyone
Platform: |
Size: 711680 |
Author: 赵骞 |
Hits:
Description: LOD地形算法-LOD terrain algorithm
Platform: |
Size: 552960 |
Author: wenjie |
Hits:
Description: 一种比较好的游戏3D地形程序,该工程主要实现在3D中产生LOD地形的Demo。-A relatively good game 3D terrain program, which works mainly in the 3D realize generated LOD terrain Demo.
Platform: |
Size: 7394304 |
Author: zhaofushan |
Hits:
Description: LOD地形漫游程序,对想学习3维地形编程的来说是很好的参考资料-LOD terrain roaming procedures, want to learn 3-D terrain programming is a good reference for
Platform: |
Size: 320512 |
Author: 111111 |
Hits:
Description: 用OPGL实现的渲染地形一.2个地形生成算法
二.地形上的纹理
三.四叉树LOD渲染地形
四.相机剪裁地形
五.天空盒
六.简单海水
七.广告牌
八.光晕
九.地形场景物体与BVH
十.阴影体
十一.碰撞
十二.无限地形-Terrain rendering with OPGL achieve a .2 a terrain generation algorithm 2. Three terrain texture. Quadtree LOD terrain rendering four. Five cameras cut terrain. Sky Box 6. Simple water 7. Eight billboards. Halo 9. BVH 10 objects and terrain. Shadow body 11. Collision 12. Infinite terrain
Platform: |
Size: 3115008 |
Author: 小轩 |
Hits:
Description: 这款小DEMO是关于自己学习LOD地形分层算法的例子,其中简单显示了实现算法的过程-The DEMO is a small study on their own examples of LOD terrain hierarchical algorithm, which simply shows the process of algorithm
Platform: |
Size: 302080 |
Author: zhou |
Hits:
Description: 基于四叉树的LOD地形漫游程序,比较简单,适合新手学习-LOD terrain roaming procedure is relatively simple, suitable for beginners to learn
Platform: |
Size: 319488 |
Author: 饮恨 |
Hits: