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[GDI-BitmapAnisotropic

Description: 在VS2005环境下,用GLUT和Cg实现了各向异性的实时渲染。
Platform: | Size: 13870 | Author: | Hits:

[Windows Developglut

Description: glut.h 把这个文件"include"到您的源代码中。通常把这个文件放在您的编译器的头文件目录gl文件夹下。 glut.lib(SGI版)和glut32.lib(微软版),这个文件会被链接到您的程序,所以,把它放到编译器的lib文件夹下。 glut.dll(SGI版)和glut32.dll(微软版),把这个文件放在%WinDir%\System32文件夹下。 然后拷贝对应的文件到对应的目录: glut32.dll to %WinDir%\System, //这里或者是System32 glut32.lib to $(MSDevDir)\..\..\VC98\lib, glut.h to $(MSDevDir)\..\..\VC98\include\GL 对于vc2005,则应拷贝到: VC\PlatformSDK\Lib和VC\PlatformSDK\Include\GL-glut.h put this file include to your source code. Usually put this file on your compiler s header files directory gl folder. glut.lib (SGI version) and glut32.lib (Microsoft version), this document will be linked to your procedures, therefore, put it on the compiler s lib folder. glut.dll (SGI version) and glut32.dll (Microsoft version), put the document on the WinDir System32 folder. And copies of the corresponding documents to the corresponding directory: glut32.dll to WinDir System,// here or are System32glut32.lib to $ (MSDevDir ).... VC98lib, glut.h to $ (MSDevDir ).... VC98includeGL for vc2005, should be copied to: VCPlatformSDKLib and VCPlatformSDKIncludeGL
Platform: | Size: 150528 | Author: 孔亮 | Hits:

[GDI-BitmapAnisotropic

Description: 在VS2005环境下,用GLUT和Cg实现了各向异性的实时渲染。-In the VS2005 environment, using GLUT and Cg anisotropic realize the real-time rendering.
Platform: | Size: 13312 | Author: | Hits:

[OpenGL programSolarSystem

Description: Solar System of OpenGL with vs2005 the system uses wire frame and simple joystick of glut
Platform: | Size: 522240 | Author: alisa | Hits:

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