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[Other resourcerpgengine

Description: 日式AVG游戏引擎,做得还可以!可以学习一下!-Japanese AVG game engine had not done! Learn about!
Platform: | Size: 1027540 | Author: 左哲魁 | Hits:

[WEB CodeJSExpressionEval_src

Description: javascript写的表达式求值功能,支持+ - * / % ^ ! & | = > < <= >= <> 等操作符,还有一些常有的函数AVG ABS COS 等。并且支持变量。
Platform: | Size: 24627 | Author: 李立奎 | Hits:

[JSP/JavaAVG

Description: 名字叫火影忍者,一个朋友发给我的,别的论坛好像已经有人发出来,压缩包里面有代码,虽然图片已经加密为BIN格式,但是研究一下代码,可以将PNG图片导出
Platform: | Size: 259640 | Author: 李林 | Hits:

[Other resourceengine

Description: 如何利用游戏引擎制作游戏 其实我这里给大家的只是一个程序和一些作为演示用的脚本,大家可以用记事本来编辑这些资源文件.ini .msg .box .gps 后缀的文件 关于脚本的信息用法可以参照《脚本指令集》,关于游戏信息框,和选择框可参照《配置文件集》 如果还想要跟详细的说明,那我只能说抱歉了,我没有空写这些东西了,如果那位能好心帮忙写一下也好.就像金点的《打造自己的RPG》一样写一篇《打造自己的AVG》 需要提醒的地方是,游戏在读取mid,mp3等背景音乐时游戏会暂时停顿。这个是源程序的问题,与电脑配置无关。 还有一点,做为游戏图片的透明色没有固定的颜色哦,如果你想让那种颜色作为透明色,就把那种颜色填充到图片的左下脚的那点 最后提醒一点,游戏开始时总是从执行\"gps\\begin.gps\"这个脚本文件开始的
Platform: | Size: 1026384 | Author: 芦苇 | Hits:

[Special EffectsAVG

Description: P0901:灰度AGV路径识别 P0902:彩色AGV路径识别 P0903:HSI彩色空间的AGV路径识别 P0904:路径中心线的定位 P0905:Radon变换的AGV路径偏差检测
Platform: | Size: 130362 | Author: shengchunxu | Hits:

[Windows DevelopAVG

Description: 这是很小的撒读软件简单的点击里面的几个文件就可以安装,及主要多点击几个,然后就可以杀毒,就是有一个缺点cpu用很大
Platform: | Size: 14251896 | Author: 雷祖伟 | Hits:

[Windows Developfilebind_rc4

Description: 文件捆绑绝对免杀,加密用的是rc4算法,能过的的nod32,kaba,nod,avast,avg...国内的没测过
Platform: | Size: 93174 | Author: qqqqlubo | Hits:

[Develop Toolseclipse编程附件\jdic-20060613-bin-windows.zip

Description: 【SSD7】-EX3答案(queries.sql)2008-08-01 16:48/*1.Display the ID, first name, and joining date of each member whose ID begins with the letters "A%B" or "A&B" and who joined the library no later than Nov. 30, 1997. */ SELECT libid,fname,Join_date FROM MEMBER4 WHERE (libid like 'A\%B%' escape '\' or libid like 'A&B%') and Join_date 1 AND SUM(Qty) > 10 ORDER BY SUM(Qty) ASC /*3.List the IDs and first names of all the members who have read less than 5% of the total number of books read from the library, in non-decreasing order of the number of books read by each.*/ SELECT member4.libid,fname,SUM(TimesRead) AS TotalTimesRead FROM MEMBER4 INNER JOIN READ_BY4 ON MEMBER4.libid = READ_BY4.libid GROUP BY MEMBER4.libid,fname HAVING SUM(TimesRead) 1) ORDER BY fname ASC; /*5.List the names of the suppliers and their respective average quantities of title orders received, whose average quantities of title orders received is more than the average quantity of an order in the system.*/ SELECT SUPPLIER4.name,AVG(Qty) AS Avg_qty FROM SUPPLIER4 INNER JOIN (ORDERED4 INNER JOIN PURCHASE_ORDER4 ON PURCHASE_ORDER4.PoNum = ORDERED4.PoNum) ON SUPPLIER4.Supplier_Id = ORDERED4.Supplier_Id GROUP BY SUPPLIER4.name,ORDERED4.Supplier_Id HAVING AVG(Qty) > (SELECT AVG(Qty) FROM PURCHASE_ORDER4) /*6.List alphabetically the first names and IDs of all the male members of the library who joined before Oct. 10, 1995, who have read only five or fewer different titles, and who have not read the same title twice or more*/ SELECT MEMBER4.fname,MEMBER4.libid,READ_BY4.TimesRead,COUNT (DISTINCT CallNumber) FROM MEMBER4 INNER JOIN READ_BY4 ON MEMBER4.libid = READ_BY4.libid WHERE MEMBER4.Gender = 'M' AND Join_date < '1995-10-10'AND TimesRead < 2 GROUP BY MEMBER4.fname,MEMBER4.libid,READ_BY4.TimesRead HAVING COUNT (DISTINCT CallNumber) <= 5
Platform: | Size: 873693 | Author: c978645312@163.com | Hits:

[Other Games用Delphi+DirectX开发简单RPG游戏

Description:  提到 RPG (角色扮演游戏,Role Play Game),在座各位恐怕没有不熟悉的。从古老经典的 DOS 版《仙剑奇侠传》到新潮花哨的《轩辕剑》系列,无不以曲折优美的故事情节,美丽可人的主角,悦耳动情的背景音乐,震撼了每一个玩家的心灵。而说到 RPG,就不能不提 DirectX,因为 PC 上大部分的 RPG 都是用这个冬冬开发的。早在《轩辕剑叁外传——天之痕》推出的时候,我就曾想过用 DirectX 写一个自己的 RPG,自己来安排故事情节的发展,却总是因为这样或那样的事情,一直没有能够实现这个心愿。在耗费了宝贵的几年青春,搞定了诸如考试、恋爱、出国等琐碎杂事之后,我终于可以在这个 SARS 肆虐的时代,坐在陪伴了我整个大学生涯的电脑前,听着颓废而又声嘶力竭的不知名歌曲,写一些一直想写却没有写的东西。-mentioned RPG (role-playing game, Role Play Game) No, I am afraid you are not familiar with. From the old classic DOS version of "goods" to the garish hip "X-Men" series, all twists and turns to a beautiful story, beautiful girl, the protagonist, the emotionally pleasant background music, each one shook the player's minds. Talking about the RPG, one has to mention DirectX. because most of the PC RPG has been used in the development of the boys. Back in the "X-Men San rumor-- Tianzhigen" launched, I once thought of using DirectX write their own RPG, to arrange their own story of development, because it is a way or another things have not been able to achieve this aspiration. Wasting precious years of their youth, to get as examinations, love and leave the
Platform: | Size: 1313792 | Author: 李金鹏 | Hits:

[Game Enginerpgengine

Description: 日式AVG游戏引擎,做得还可以!可以学习一下!-Japanese AVG game engine had not done! Learn about!
Platform: | Size: 1027072 | Author: 左哲魁 | Hits:

[WEB CodeJSExpressionEval_src

Description: javascript写的表达式求值功能,支持+ - * / % ^ ! & | = > < <= >= <> 等操作符,还有一些常有的函数AVG ABS COS 等。并且支持变量。-javascript to write the expression evaluation function, support+-*/^!
Platform: | Size: 24576 | Author: 李立奎 | Hits:

[JSP/JavaAVG

Description: 名字叫火影忍者,一个朋友发给我的,别的论坛好像已经有人发出来,压缩包里面有代码,虽然图片已经加密为BIN格式,但是研究一下代码,可以将PNG图片导出-Name is Naruto, a friend sent to me by other forum seems to have been issued, the compressed packet inside the code, although the picture has been encrypted for the BIN format, but look at the code, you can export PNG image
Platform: | Size: 259072 | Author: 李林 | Hits:

[Game Engineengine

Description: 如何利用游戏引擎制作游戏 其实我这里给大家的只是一个程序和一些作为演示用的脚本,大家可以用记事本来编辑这些资源文件.ini .msg .box .gps 后缀的文件 关于脚本的信息用法可以参照《脚本指令集》,关于游戏信息框,和选择框可参照《配置文件集》 如果还想要跟详细的说明,那我只能说抱歉了,我没有空写这些东西了,如果那位能好心帮忙写一下也好.就像金点的《打造自己的RPG》一样写一篇《打造自己的AVG》 需要提醒的地方是,游戏在读取mid,mp3等背景音乐时游戏会暂时停顿。这个是源程序的问题,与电脑配置无关。 还有一点,做为游戏图片的透明色没有固定的颜色哦,如果你想让那种颜色作为透明色,就把那种颜色填充到图片的左下脚的那点 最后提醒一点,游戏开始时总是从执行"gps\begin.gps"这个脚本文件开始的
Platform: | Size: 1026048 | Author: 芦苇 | Hits:

[Game EngineAVGGame

Description: AVG游戏引擎源代码,实现了多个常见游戏引擎子系统功能。-AVG game engine source code, to achieve a number of common functional game engine subsystems.
Platform: | Size: 986112 | Author: 李夏光 | Hits:

[GDI-BitmapAVG

Description: 这是一个关于电子小说游戏怎样制作的实例教程-This is a study on the production of e-fiction examples of how the game tutorial
Platform: | Size: 5155840 | Author: 杨思为 | Hits:

[OtheravgScaleDown

Description: AVG Control of image
Platform: | Size: 49152 | Author: nikunj patel | Hits:

[Graph programAVG

Description: 基于双目视觉的AVG导航技术研究 AGV的视觉导航系统 针孔摄像机成像原理-Binocular vision-based navigation technology AVG
Platform: | Size: 514048 | Author: 毛毛 | Hits:

[Windows DevelopAvg

Description: C++MFC小程序,对初学者用一定的帮助-C++ MFC small program, with some help for beginners
Platform: | Size: 1869824 | Author: PC | Hits:

[Game Programavg

Description: 易语言AVG游戏选择例程源码,游戏编程源码,很好的参考资料,有需要的就下载吧。-AVG easy language routines source selection of games, game programming source code, a good reference, there is a need to download it.
Platform: | Size: 115712 | Author: 红烧排骨 | Hits:

[MiddleWareAVG

Description: 这是款可以进行脚本编程的AVG游戏引擎。-This is the section can be scripting AVG game engine.
Platform: | Size: 985088 | Author: mpsk | Hits:
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