Welcome![Sign In][Sign Up]
Location:
Search - API paint

Search list

[BooksAndroid基础教程

Description: 第一部分 Android简介 第1章 快速入门.............. 3 1.1 安装工具...... 3 1.1.1 Java 5.0+.... 3 1.1.2 Eclipse.......... 4 1.1.3 Android....... 4 1.1.4 Eclipse插件..................... 5 1.2 创建第一个程序.... 7 1.3 在模拟器上运行程序............... 8 1.4 在手机上运行程序..................... 9 1.5 快速阅读指南.......... 9 第2章 基本概念........... 11 2.1 Android的系统架构................ 11 2.1.1 Linux内核..................... 11 2.1.2 本机库...... 12 2.1.3 Android运行时......... 13 2.1.4 应用程序框架........... 14 2.1.5 应用程序 15 2.2 它还活着... 15 2.2.1 进程不等于应用程序......... 16 2.2.2 应用程序生命周期............... 17 2.3 构建块......... 19 2.3.1 活动............ 19 2.3.2 意图............ 19 2.3.3 服务............ 19 2.3.4 内容提供者................. 19 2.4 使用资源... 20 2.5 安全性......... 20 2.6 快速阅读指南....... 21 第二部分 Android基础知识 第3章 设计用户界面..................... 25 3.1 数独游戏简介....... 25 3.2 声明性设计............. 26 3.3 创建启动界面....... 27 3.4 使用替代资源....... 34 3.5 实现About对话框..................... 37 3.6 应用主题... 41 3.7 添加菜单... 43 3.8 添加设置... 45 3.9 开始新游戏............. 47 3.10 利用日志消息调试程序... 48 3.11 利用调试器调试程序......... 50 3.12 退出游戏 50 3.13 快速阅读指南.... 50 第4章 绘制2D图形...................... 53 4.1 Android图形基础...................... 53 4.1.1 Color类... 53 4.1.2 Paint类... 54 4.1.3 Canvas类 55 4.1.4 Path类...... 55 4.1.5 Drawable类................. 56 4.2 在Sudoku程序中添加图形............... 58 4.2.1 开始游戏 58 4.2.2 定义Game类................. 58 4.2.3 定义PuzzleView类............... 60 4.2.4 绘制游戏盘面........... 61 4.2.5 绘制数字 63 4.3 处理输入... 65 4.3.1 定义和更新选定区域......... 66 4.3.2 输入数字 68 4.3.3 增加提示 69 4.3.4 抖动屏幕 70 4.4 其他问题... 71 4.4.1 创建软键盘................. 71 4.4.2 实现游戏逻辑........... 76 4.4.3 其他功能 78 4.5 更多改进... 80 4.6 快速阅读指南....... 81 第5章 多媒体. 83 5.1 播放音频... 83 5.2 播放视频... 88 5.3 为数独游戏配上音乐............ 92 5.4 快速阅读指南....... 94 第6章 存储本地数据..................... 95 6.1 为数独游戏添加选项............ 95 6.2 继续玩前一个游戏.................. 97 6.3 记住当前位置....... 99 6.4 访问内部文件系统............... 100 6.5 访问SD卡.............. 101 6.6 快速阅读指南.... 103 第三部分 高级主题 第7章 互联的世界. 107 7.1 通过意图实现浏览............... 108 7.2 利用视图打开网页............... 111 7.3 JavaScript与Java通信.......... 115 7.4 使用Web服务..... 121 7.5 快速阅读指南.... 131 第8章 定位与环境感知........... 133 8.1 位置,位置,位置............... 133 8.1.1 我在哪里.................... 135 8.1.2 更新位置.................... 137 8.1.3 模拟说明.................... 138 8.2 充分利用传感器..................... 139 8.2.1 了解传感器.............. 139 8.2.2 解析传感器的读数............ 140 8.2.3 模拟说明.................... 140 8.3 地图功能 141 8.3.1 嵌入MapView........... 142 8.3.2 准备就绪.................... 145 8.3.3 模拟说明.................... 146 8.4 快速阅读指南.... 147 第9章 SQL实战...... 149 9.1 SQLite简介........... 149 9.2 SQL基础 150 9.2.1 DDL语句.................... 151 9.2.2 修改语句.................... 151 9.2.3 查询语句.................... 151 9.3 你好,数据库.... 152 9.3.1 使用SQliteOpenHelper 153 9.3.2 定义主程序.............. 155 9.3.3 添加一行.................... 156 9.3.4 运行一个查询........ 157 9.3.5 显示查询结果........ 158 9.4 数据绑定 159 9.5 使用ContentProvider...... 162 9.5.1 更改主程序.............. 164 9.5.2 添加一行.................... 164 9.5.3 运行一个查询........ 165 9.6 实现ContentProvider...... 165 9.7 快速阅读指南.... 166 第10章 利用OpenGL实现3D图形.............. 169 10.1 理解3D图形..... 169 10.2 OpenGL简介.... 170 10.3 构建一个OpenGL程序... 171 10.4 管理线程............. 173 10.5 构建一个模型. 178 10.6 光线、相机…….................. 181 10.7 动作......... 183 10.8 应用纹理............. 184 10.9 透明效果............. 187 10.10 快速阅读指南..................... 189 第四部分 附录 附录A Java与Android语言及其API.......... 193 附录B 参考书目........ 197
Platform: | Size: 13578541 | Author: pumaxy | Hits:

[Windows CECEPaint

Description: wince下的画图程序,WINCE没有带这个小工作,为了让产品更象PC机,我写了这个程序,完全自主编写和代码实现,没有使用DLL或OCX等封装过的东西。功能和WIN32版本类似,因API缺少的原因无画曲线和截取任意图形的功能,其他功能完整。EVC4下编译通过-wince under the Paint program, WINCE without this little work, in order to allow products like PC, I wrote this procedure, complete autonomy to prepare and realize the code, do not use the DLL or OCX and other things that have been packaged. WIN32 version of similar functionality and because the reasons for the lack of API without drawing curves and the interception of any graphics functions, other functional integrity. EVC4 under the compiler through
Platform: | Size: 281600 | Author: directsex | Hits:

[OS programpaint

Description: 一个绘图软件,包括文件操作,全API完成哦!-A mapping software, including file operations, the completion of the entire API Oh!
Platform: | Size: 270336 | Author: yaoqing | Hits:

[VC/MFCBrushDemo

Description: 画刷-展示了如何在MFC下画图 MFC下编成比API下编成更简单 因为MFC自带一些代码-Paint brush- showed how to draw under the MFC under the MFC into the next into more than a simple API because MFC comes with some code
Platform: | Size: 438272 | Author: 人生海海 | Hits:

[JSP/Java1221016257_0

Description: Barbecue can be used both as a Swing/AWT component, and as a standalone "drawable" object that can paint itself straight onto a Graphics(2D) - this is useful for printing barcodes in Java. Take a look at the example Java code in the examples directory for more information on how to use Barbecue in code. The API documentation is also included in this release and is available at http://barbecue.sourceforge.net-Barbecue can be used both as a Swing/AWT component, and as a standalone " drawable" object that can paint itself straight onto a Graphics (2D)- this is useful for printing barcodes in Java. Take a look at the example Java code in the examples directory for more information on how to use Barbecue in code. The API documentation is also included in this release and is available at http://barbecue.sourceforge.net
Platform: | Size: 880640 | Author: 唯她 | Hits:

[OtherMyPaint

Description: Demo paint program using win32 api
Platform: | Size: 3296256 | Author: nam | Hits:

[OthervcAPI

Description: vc++API的典型运用,创建窗口,画图,与键盘联系。-vc++ API typically used to create windows, paint, and the keyboard contact.
Platform: | Size: 1145856 | Author: 闫政 | Hits:

[Windows Developpaint

Description: windows 画图程序,调用windows API,比较简单-windows drawing program, call the windows API, relatively simple
Platform: | Size: 2945024 | Author: kunge | Hits:

[Graph Drawingmaze

Description: 一个用C语言开发的走迷宫程序。采用了底层图形API画图。对图形学画图有很高的参考价值。-A Maze with a C language development program. Paint with the underlying graphics API. Paint on the graphics a high reference value.
Platform: | Size: 3072 | Author: baiguo | Hits:

[GUI DevelopTestAero

Description: 双缓冲的aero玻璃效果下的文字输出,是用BufferPaint(vista/win7独有的api实现的)是无闪烁的,也不需要用gdiplus先把文字栅格化到位图上。-Double buffer text render out with aero, use buffer paint api, no gdi plus, no blink.
Platform: | Size: 21504 | Author: xzy | Hits:

[GDI-BitmapDrawWithWindowsAPI

Description: 利用VC使用Windows提供的api进行画图,实现了一些小动画的效果-Using the visual studio 2010 to paint some wonderful things
Platform: | Size: 9962496 | Author: witcxc | Hits:

[CADeasy

Description: 一个失量画图软件,适合CAD绘图者学习应用开发,及MFC类库,API的熟悉-A loss amount Paint software
Platform: | Size: 3208192 | Author: 吕先生 | Hits:

[Linux-UnixSVGPaintServerLinearGradient

Description: SVG Paint Server Linear Gradient for linux API Driver.
Platform: | Size: 1024 | Author: muexaoxiu | Hits:

[Linux-Unixsvgalibpaintdevice

Description: Svga lib Paint Device for linux API Driver.
Platform: | Size: 2048 | Author: laihayei | Hits:

[Dialog_WindowNon-Rectangular-Window-Source-Code

Description: A small sample showing how to create a non-rectangular window. Windows provides an API called SetWindowRgn() that makes it easy for applications to create irregularly shaped windows. Then you need to catch the WM_NCHITTEST, WM_NCACTIVATE and WM_NCPAINT Windows messages to paint your own window background and control the mouse clicks.
Platform: | Size: 24576 | Author: Soheyl | Hits:

[e-language622752

Description: 组件自绘源码,程序结合易语言高级表格支持库,调用API函数实现组件的自绘。(Since the paint source component , the program combined with easy language support library advanced form , call the API functions to achieve self-painted components.)
Platform: | Size: 416768 | Author: 婉秀vr | Hits:

CodeBus www.codebus.net