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Description: 这本书将展示基于点的计算机图形学的最新研究成果。关键问题的概述后,物美价廉的3D扫描设备将讨论并点取样形状的数学表达的新概念将提交。然后,作者将描述高性能和点模型,包括先进的阴影,抗锯齿,和透明的高品质的呈现方法。该书还将提出有效的数据结构上的现代图形处理器(GPU)的分层渲染。此外,它还将解决几何处理,过滤和点模型的重采样方法。本书的最后一部分将专门用于Pointshop 3D,开源软件的新算法的设计基于点的图形。这两个编辑们在计算机图形学工作多年,并已率先推出基于点图形领域。他们已经发表了大量的关于这一主题的期刊和会议上发表论文。他们建立在基于点的图形,这是今年举行的第二次IEEE / EUROGRAPHICS年度研讨会。他们还国际会议,包括ACM SIGGRAPH和EUROGRAPHICS教的话题众多的课程。 第一本书上的一大发展的图形在该领域的先驱 *这种技术可以让3D影像如Photoshop可与2D图像那样容易操纵 *包括开源软件Pointshop3D与点图形实验CD-ROM-This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D , open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They
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