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[Windows Develop304074PlayMP3-eVC3.rar

Description: ======================================================================== Microsoft Foundation Class Library for Windows CE: PlayMP3 ======================================================================== AppWizard has created this PlayMP3 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your PlayMP3 application. PlayMP3.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CPlayMP3App application class. PlayMP3.cpp This is the main application source file that contains the application class CPlayMP3App. PlayMP3.rc This is a listing of all of the Microsoft Windows CE resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft eMbedded Visual C++. res\PlayMP3.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file PlayMP3.rc. res\PlayMP3.rc2 This file contains resources that are not edited by Microsoft eMbedded Visual C++. You should place all resources not editable by the resource editor in this file. PlayMP3.vcc This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: PlayMP3Dlg.h, PlayMP3Dlg.cpp - the dialog These files contain your CPlayMP3Dlg class. This class defines the behavior of your application's main dialog. The dialog's template is in PlayMP3.rc, which can be edited in Microsoft Developer Studio. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named PlayMP3.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft eMbedded Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFCWCXXX.DLL from the Microsoft eMbedded Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFCWCDEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
Platform: | Size: 285495 | Author: loveyou365 | Hits:

[Windows CEwincetips

Description: WinCE开发技巧与实例的配套源码,入门不错,很多简单的例子。-It is the resource codes of develope tips and instance. It is very good for fresher ,There are many simple instances,
Platform: | Size: 22818816 | Author: | Hits:

[Windows DevelopOCR字符识别技术开发源代码

Description: OCR字符识别技术开发源代码,WINDOWS应用程序开发,字符识别技术-the resource code of OCR character recognition, WINDOWS practical program development, character recognition technology
Platform: | Size: 53248 | Author: | Hits:

[Audio programdspG729a

Description: DSP上优化的G.729A代码,运行效果占CPU11%,是不可多得的代码,可直接在DSP中编译运行。-Optimized ITU G729.A source code running on DSP,use 11 CPU resource, can be compiled and executed on DSP, very useful.
Platform: | Size: 44032 | Author: 张胜朝 | Hits:

[Internet-NetworkRAS(Resource)

Description: 拨号上网程序,vc++编写,比较简单,不过基本功能还是能实现-dial-up procedures, vc prepared, relatively simple, but the basic function is to achieve
Platform: | Size: 2871296 | Author: 小小 | Hits:

[Data structsbtree

Description: 为数据库创建索引的B+树的算法实现。功能包括创建删除节点、条目等。最终将树递归打印于屏幕。(包含内存资源管理)-Index for the database to create B+ Tree algorithm. Features include the creation of the deletion of nodes, and other entries. Will eventually recursive tree print on the screen. (Including memory resource management)
Platform: | Size: 8192 | Author: shuai | Hits:

[Grid Computingtrustsim

Description: 该仿真软件同样是基于gridsim,用于仿真基于资源信任的调度,非常实用。-The simulation software is based on the same gridsim, resource-based trust for the simulation of the scheduling, very useful.
Platform: | Size: 708608 | Author: 易侃 | Hits:

[GDI-Bitmap45665997huituchengxu

Description: this a VC++ resource用VC++编写的非常完整的绘图程序,界面设计优秀-this a VC++ resource use VC++ prepared a very complete mapping procedures, interface design excellence
Platform: | Size: 4551680 | Author: 冯建清 | Hits:

[Linux-Unixstock_linux

Description: LINUX下的股市行情软件源码,在红旗6桌面版下用KDEVELOP IDE C++编译通过,目前原券商对此软件开放的IP和端口已经关闭,所以无法下载沪深两市的股票交易数据,希望有此资源的人能加以修改公布出来大家共享。-Stock market under the LINUX source software in the next version of Red Flag Desktop 6 by KDEVELOP IDE C++ Compiler is passed, the original broker of this software is currently open IP and port are closed, it is not possible to download stock data of the Shanghai and Shenzhen stock markets I hope that this resource can be modified by the U.S. announcement to share.
Platform: | Size: 1091584 | Author: test | Hits:

[OtherHMMDemo

Description: 用C++编写的HMM模型,MFC架构的,源代码部分,资源共享-With C++ Prepared HMM model, MFC framework, the source code of the resource sharing
Platform: | Size: 96256 | Author: 金爱在 | Hits:

[File OperateSeeFile

Description: 模拟简单的资源管理器 实现FAT32和NTFS文件格式下的文件安全删除 主要是直接读写逻辑硬盘-Simulation of a simple resource manager to achieve FAT32 and NTFS file format under the file security to delete the main hard drive is a direct read-write logic
Platform: | Size: 227328 | Author: xieming | Hits:

[Documents12349

Description: 基于博弈论的认知无线电建模经典文章,对初次接触认知无线电频谱资源管理的人很有用-Based on Game Theory Modeling cognitive radio classic article on the initial contact with Cognitive radio spectrum resource management were very useful
Platform: | Size: 548864 | Author: 文少峰 | Hits:

[Game Engine3D_Engine_opengl

Description: 基于opengl的3D游戏引擎代码 包含 GUI界面管理模块窗口引擎模块粒子特效模块输入系统模块 消息管理模块 音频管理模块 游戏场景模块 资源管理模块-Based on the 3D game engine opengl code contains GUI interface management module window particle effects engine module module module input system management module audio message management module game scenes module resource management module
Platform: | Size: 5310464 | Author: minny | Hits:

[Special EffectsLoadDllRes

Description: Visual C++ 创建纯资源 DLL 包含资源(如图标、位图、字符串和对话框)的 DLL。 纯资源 DLL 的应用程序应调用loadLibrary 来显式链接到 DLL。若要访问资源,请调用资源特定的函数之一:LoadBitmap,LoadImage,LoadCursor,LoadIcon,LoadString //资源ID不加 “”。使用完资源后,应用程序应调用 FreeLibrary。 LoadDllRes.rar 演示了全过程。 -Visual C++ to create pure resource DLL that contains resources [such as icons, bitmaps, strings, and dialog box] the DLL. Pure resource DLL application should call LoadLibrary to explicitly link to the DLL. To access resources, please call one of the resources specific function: LoadBitmap, LoadImage, LoadCursor, LoadIcon, LoadString// resource ID without " ." End the use of resources, the application should call FreeLibrary. LoadDllRes.rar demonstrated the entire process.
Platform: | Size: 9118720 | Author: xuyucheng | Hits:

[Game EnginepackFile

Description: 这是一个文件打包程序,告诉你如何将游戏中的资源文件打包-This is a file packaged procedures, Game tell you how to package the resource file
Platform: | Size: 37888 | Author: raomiao | Hits:

[Compress-Decompress algrithmsResMaker

Description: 游戏资源文件,打包方案,比较简单的方案,不过值得参考一下,压缩与解压缩方面的方法-Game resource file, packaged programs, the program is relatively simple, but it is also useful to look, compression and decompression method
Platform: | Size: 367616 | Author: Chatop | Hits:

[SCMmotorpeistep

Description: 本资源介绍了步进电机的驱动芯片TA8435的使用。这个电路已经经过本人实践,测试效果良好。-This resource describes stepper motor driver using the TA8435 chip. This circuit has been my practice, and test results.
Platform: | Size: 11264 | Author: baiyou | Hits:

[OtherMFPAR

Description: 相控阵雷达资源调度策略,分别针对有时间窗和无时间窗的两种策略比较-Phased array radar resource scheduling strategy, respectively, for the time windows and no time window Comparison of two strategies
Platform: | Size: 6144 | Author: backyes | Hits:

[WEB CodeUCH2.0resources

Description: uchome2.0的超强网络硬盘插件(GBK版): 它支持HOME用户上传自己的资源和下载别的用户的资源,用户上传时可自定义“资源标题”“下载所需积分”“是否公布: 全部会员可下载|只有好友可下载|只有自己可下载 ”“是否匿名发布”“资源关键字”“资源简介”,尤其是资源选择好之后,在上传列表中会显示资源的“文件名,文件 大小”等简洁信息,还有“下载排行榜""上传排行“”评论排行“,让人一目了然,且有上传进度显示,中途可取消上传操作。另一个特点是可通过其自带后台自定义允许用户上传的文件类型以及文件大小,资源分类等功能,后台还可以设置一些其它信息,比如多少积分的用户可以进行上传和下载操作等功能。-uchome2.0 the super network hard disk plug-in (GBK version): HOME 2.0 as a resource-sharing plug-in, it supported the HOME users to upload their own resources and the resources of other users to download, the user can upload a custom "resource title", "download the necessary points" "is announced: All Members can download the | only friends can download the | only you can download the "" is published anonymously, "" Resource keywords "" resource profile ", especially after a good resource selection, the list will be displayed in the upload of resources" file name, File Size "and other concise information, as well as" download list "" From Top "" comments Ranking ", makes clear, and there upload progress shows that the middle cancel the upload operation. Another feature is available through its own background allows users to upload a custom file type and file size, resource classification and other functions, the background can also set a number of other information, such as how many
Platform: | Size: 145408 | Author: 陈云昊 | Hits:

[OS programBoostTest

Description: 编写过MFC程序的朋友都知道,通过资源编辑器编辑菜单项,设定菜单项ID,然后MFC内部通过该ID来映射菜单命令处理函数和菜单界面更新函数。我设想撇开MFC的资源编辑,在MFC程序中通过xml文件来进行界面配置,然后利用字符串来映射消息处理函数。借助boost库,我实现了这一设想。具体就是在xml文件指定一个字符串,然后通过这个字符串就能找到它的命令消息处理函数和界面更新命令消息处理函数。-MFC write-off procedures friends all know, through the resource editor to edit the menu item, set the menu item ID, and MFC-house by the ID to map menu and menu command handling function update function. I imagine MFC resource editor aside, the MFC program carried out by the interface configuration xml file, and then use the string to map the message processing function. Using boost libraries, I realized that vision. Specific xml file is to specify a string, then the string can find its command message processing functions and interface update command message processing function.
Platform: | Size: 11309056 | Author: 朱小明 | Hits:
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