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这个是3D游戏编程 杨青著 书中的源码 很多朋友都找不到它 我把它放上来 -This is a 3D game programming Yang Qing with the source book many friends I have not found it it Fangshanglai
Date : 2025-12-09 Size : 913kb User : 迷糊小亚

Drectx 3D图形游戏编程实例源代码,包括directx9初始化、图形的着色、顶点缓冲及3D效果等-Drectx game 3D graphics programming source code examples, including directx9 initialization, graphics rendering, a vertex buffer and 3D effects
Date : 2025-12-09 Size : 1.49mb User : 张文广

3D游戏编程大师技巧第三章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter III source code, Sharing, we interact more
Date : 2025-12-09 Size : 1.11mb User : 陈新

< Physics for game developers>> PHYSICS FOR GAME DEVELOPERS CHAPTER 17 EXAMPLE PROGRAM NAME: Hover PURPOSE: To demonstrate 2D rigid body simulation BY: David Bourg DATE: 09/01/00 COPYRIGHT: Copyright 2000 by David Bourg Focus on collision detection and responce.-<Physics for game developers>> PHYSICS FOR GAME DEVELOPERS CHAPTER 17 EXAMPLE PROGRAMNAME: Hover PURPOSE: To demonstrate 2D rigid body simulation BY: David Bourg DATE: 09/01/00 COPYRIGHT: Copyright 2000 by David BourgFocus on collision detection and responce.
Date : 2025-12-09 Size : 474kb User : 毛毛

游戏编程与数学的应用,一本相当不错的游戏编程介绍,英文版-game programming and mathematical applications, a very good game programming, English
Date : 2025-12-09 Size : 4.06mb User : chenbindi

这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。比上次上存的版本有所完善。-This is a server/client model of a small network games, version 1.0. Multi-player can be connected up even as the number of players you computer configuration which 1,10. According to Andre LaMothe master of the game DirectX RPG Game Program ming organization works. On deposit from the last version is perfect.
Date : 2025-12-09 Size : 1.61mb User : 关俊宇

现在,移动游戏和移动应用开发极为热门!游戏中需要有时髦漂亮的图形,其设计标准比以前任何时候都要高。本文将告诉你怎样用酷毙的移动3D图形API为J2ME设备开发3D图形游戏。-now, mobile gaming and mobile application development hot! Game needs a fashionable and beautiful graphics, and its design standards than ever before that period. This article will tell you how to use the cool style of mobile 3D graphics API for J2ME devices 3D graphics games.
Date : 2025-12-09 Size : 20kb User : ssdfaf

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a maze game which develop in 3D
Date : 2025-12-09 Size : 206kb User : enrico

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两个游戏,网络游戏和魔方游戏,3d游戏 两个游戏,网络游戏和魔方游戏,3d游戏-Two games, online games and game cube, 3d game two games, online games and the Cube games, 3d games
Date : 2025-12-09 Size : 3.94mb User : pan

Beginning Direct3D Game Programming的第二版源代码,是学习D3D必备书籍之一-Beginning Direct3D Game Programming second edition of the source code, is one of learning D3D essential books
Date : 2025-12-09 Size : 1012kb User : 覃杨

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3D游戏演示源码-3D game demo source
Date : 2025-12-09 Size : 2.06mb User : jinzhaoxn

三维的台球游戏,源码为C++,可视化游戏界面清晰,实用好玩-Three-dimensional billiards game, source code for the C++, Clear visualization of the game interface, practical fun
Date : 2025-12-09 Size : 1.55mb User : bnu

Advanced 3D Game Programming with DirectX 10一书的配套源码-Advanced 3D Game Programming with DirectX 10 supporting a book source
Date : 2025-12-09 Size : 45.39mb User : 1212131

Ageia s PhysX(著名的游戏物理库) D3D 9使用演示代码。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Ageia s PhysX (well-known game physics library) D3D 9 using the demo code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.
Date : 2025-12-09 Size : 58kb User : GoldenCloud

away3d开源的flash 3D引擎,非常强大!可以用于三维仿真,游戏开发等-away3d open source flash 3D engine, very powerful! can be used in three-dimensional simulation, game development, etc.
Date : 2025-12-09 Size : 386kb User : 宋晶

Ogre SWF: 使用OGRE在游戏中显示flash(部分Action Script无法使用)-Ogre SWF: show flash in the game with Ogre
Date : 2025-12-09 Size : 3.04mb User : roger

Ogre Videoplugin: 使用OGRE在游戏中显示视频文件(使用directshow\ffmpeg等库)-Ogre Videoplugin: show video file in the game with Ogre
Date : 2025-12-09 Size : 3.75mb User : roger

国外经典教材 GPU编程的最好入门书籍,使用renderMonkey开发图像处理-Foreign classic textbook Introduction to GPU programming the best books, the use of the development of image processing renderMonkey
Date : 2025-12-09 Size : 6.47mb User : 沧海书云

《Shaders.for.Game.Programmers.and.Artists》学习Shader的好资料-Shaders.for.Game.Programmers.and.Artists.pdf
Date : 2025-12-09 Size : 6.47mb User : 张龙

这是一本介绍 Direct3D 10 交互式计算机图形编程的书,主要侧重于游戏开发。它涵盖了 Direct3D 与着色器编程的基础知识,读者在掌握这些内容之后,将有能力阅读更高级的技 术书籍。本书分为 3 个主要部分。第 I 部分讲解了贯穿全书的数学工具。第 II 部分涵盖了 基本的 Direct3D 编程技术,比如初始化、定义 3D 几何体、放置摄像机、创建顶点/像素/ 几何着色器、光照、纹理映射、混合和模板。第 III 部分主要是运用 Direct3D 实现一些 有趣的技术和特殊效果,比如使用网格、地形渲染、拾取、粒子系统、环境贴图映射、法线 贴图映射、阴影和渲染到纹理.(Introduction to 3D Game Programming with DirectX 10)
Date : 2025-12-09 Size : 6.27mb User : dyh
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