Description: -Code of game development magazine in 2002 the ninth issue, contains Jeff Lander`s similar program code about rope bridge and Jonathan Blow`s example about calculating covariance between the spots
To Search:
- [may01] - -Code of game development magazine in 20
- [sep02] - -Code of game development magazine in 20
- [sep98-with avi] - -Code of game development magazine in 19
- [sep99] - -Code of game development magazine in 19
File list (Check if you may need any files):
readme.htm
XDC DEMO
........\checker.ppm
........\inc
........\...\async.h
........\...\d3d.h
........\...\d3dcaps.h
........\...\d3drm.h
........\...\d3drmdef.h
........\...\d3drmobj.h
........\...\d3drmwin.h
........\...\d3dtypes.h
........\...\d3dvec.inl
........\...\ddraw.h
........\...\dinput.h
........\...\dplay.h
........\...\dplobby.h
........\...\dsetup.h
........\...\dsound.h
........\...\dvp.h
........\...\fastfile.h
........\...\iammx.inc
........\lib
........\...\ddraw.lib
........\mixed.exe
........\Sources
........\.......\d3dapp.c
........\.......\d3dapp.h
........\.......\d3dappi.h
........\.......\d3dcalls.c
........\.......\d3ddemo.h
........\.......\d3dmacs.h
........\.......\d3dmain.cpp
........\.......\d3dmain.h
........\.......\d3dmain.rc
........\.......\d3dmath.c
........\.......\d3dmath.h
........\.......\d3dres.h
........\.......\d3dsphr.c
........\.......\d3dsphr.h
........\.......\ddcalls.c
........\.......\ddutil.cpp
........\.......\ddutil.h
........\.......\geometry.c
........\.......\lclib.c
........\.......\lclib.h
........\.......\Main.h
........\.......\misc.c
........\.......\mixed.mak
........\.......\mixed.mdp
........\.......\mixed.ncb
........\.......\Mmxoctave.asm
........\.......\Mmxoctave.obj
........\.......\Mmxtexture.asm
........\.......\Mmxtexture.obj
........\.......\procedural.c
........\.......\procedural.h
........\.......\render.c
........\.......\Render.h
........\.......\resource.h
........\.......\sphere.c
........\.......\spline.c
........\.......\stats.cpp
........\.......\texture.c
........\.......\tunnel.cpp
........\tex2.ppm
........\tex7.ppm
........\win95.ppm