Introduction - If you have any usage issues, please Google them yourself
imitation CS, Visual Basic programming environment for DirectX, good environmental design scene, For lovers of CS is a good example
Packet : 47651480zombie.rar filelist
bin
gfx\Caps.bmp
gfx\Cross.bmp
gfx\cut.bmp
gfx\DM_Base.bmp
gfx\Prizel.bmp
gfx\Shell.bmp
gfx\Smoke.bmp
gfx\Thumbs.db
gfx
maps\gad1.bsp
maps
scripts\newmap.arena
scripts\shaderlist.txt
scripts
sound\buzzer_mmanson.wav
sound\domination.wav
sound\drown1.wav
sound\fall1.wav
sound\hum1.wav
sound\pain4.wav
sound\plyrjmp8.wav
sound\pump1.wav
sound\pump2.wav
sound
textures\afrik_wall1a.jpg
textures\afrik_wall1b.jpg
textures\battery_side.jpg
textures\blackboard2.jpg
textures\box.JPG
textures\crate_reinforced1_top.jpg
textures\defenses.jpg
textures\iron_floor3.jpg
textures\kibako.jpg
textures\kontena.jpg
textures\kontena2.jpg
textures\Lamp.jpg
textures\lamp2.jpg
textures\minen_post.jpg
textures\misc_crate1e.jpg
textures\nor_panel2_v2.jpg
textures\persnl_lockerfrnt.jpg
textures\persnl_lockerside.jpg
textures\personel_lockertall.jpg
textures\raildoor.jpg
textures\rivetplate.jpg
textures\tiledfloor_manordark.jpg
textures\yuka.jpg
textures\Thumbs.db
textures
fRender.frm
ReadMe.txt
Zombie.vbp
Zombie.vbw
Actor\cart.mdl
Actor\chainammo.mdl
Actor\v_knife.mdl
Actor\v_m3.mdl
Actor\w_medkitl.mdl
Actor\w_medkitlT.mdl
Actor\zombie.mdl
Actor\Zombie4.md2
Actor