Introduction - If you have any usage issues, please Google them yourself
how to use a window in the introduction of 3D display window components of a cone, put the mouse placed on the window, can use some interoperability, for example, I make key components window disappear, F Key to the adapter to enlarge, and then point to make Cone R revert to the original size
Packet : 97288390cone6.rar filelist
cone6\ALL_BUILD.dsp
cone6\ALL_BUILD.dsp.cmake
cone6\ALL_BUILD_force_1.rule
cone6\CMakeCache.txt
cone6\CMakeFiles\cmake.check_cache
cone6\CMakeFiles\CMakeCCompiler.cmake
cone6\CMakeFiles\CMakeCPlatform.cmake
cone6\CMakeFiles\CMakeCXXCompiler.cmake
cone6\CMakeFiles\CMakeOutput.log
cone6\CMakeFiles\CMakeRCCompiler.cmake
cone6\CMakeFiles\CMakeSystem.cmake
cone6\CMakeFiles
cone6\CMakeTmp\CMakeFiles
cone6\CMakeTmp\Debug
cone6\CMakeTmp
cone6\cmake_install.cmake
cone6\Cone6.dsp
cone6\Cone6.dsp.cmake
cone6\Cone6.plg
cone6\INSTALL.dsp
cone6\INSTALL.dsp.cmake
cone6\INSTALL_force_1.rule
cone6\RelWithDebInfo
cone6\Step6.dsw
cone6\Step6.ncb
cone6\Step6.opt
cone6