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Diffuse and ambient light optimization. Shader contains specular reflection normal maps
Date : 2025-07-21 Size : 18kb User : iamlivhaha

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3D MODEL FOR FLOWERS USING BLENDER PLATFORM
Date : 2025-07-21 Size : 1.11mb User : mirae

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A contour map of a regular terrain can be drawn
Date : 2025-07-21 Size : 24kb User : matlab123

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(1) the scene roaming, (2) a small map (3) compass module
Date : 2025-07-21 Size : 10.37mb User : Gorilla

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This procedure is based on dynamicfusion method, real-time three-dimensional reconstruction of dynamic scene.
Date : 2025-07-21 Size : 27kb User : BBB3

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This procedure is based on the floor plan for the construction scale of the three-dimensional reconstruction of the scene.
Date : 2025-07-21 Size : 96kb User : BBB3

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Author is working with the Drawface Component Library's 3d extension. The drawing of a t3dFace object is equivalent with the drawing a polygon, but the drawing point's class will be other. Here is the Polygon-t3dFace cla
Date : 2025-07-21 Size : 482kb User : mehdy2020

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U3D , Edge emitting plugin , HighlightingSystem.unitypackage
Date : 2025-07-21 Size : 2.06mb User : hyadc

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Vectrosity v3.0.unitypackage Vectrosity is a complete line-drawing solution, which uses Unity's canvas system for GUI lines, and meshes for 3D lines drawn inside the scene. You can easily make lines, curves, end caps, te
Date : 2025-07-21 Size : 2.66mb User : hyadc

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tolua# is a Unity lua static binder solution. the first solution that analyzes code by reflection and generates wrapper classes. It is a Unity plugin that greatly simplifies the integration of C# code with Lua. which can
Date : 2025-07-21 Size : 7.11mb User : hyadc

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a plugin for unity3d , transform unity3d resources into obj
Date : 2025-07-21 Size : 66kb User : hyadc

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Some graphics into a small demo, mainly for the opengl4 tesselation stage
Date : 2025-07-21 Size : 2kb User : Jason1212
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