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That contains a variety of edge detection algorithm (hough, seed filling, etc.) to prepare the source VC. Very practical.
Date : 2008-10-13 Size : 74.71kb User : xjy

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Contains the image of a Fourier transform, discrete cosine transform and Walsh transform source VC.
Date : 2008-10-13 Size : 101.6kb User : xjy

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Image geometric transformation, includes image scaling. Image translation, the level of mirror images, vertical mirror, images, etc. transpose.
Date : 2008-10-13 Size : 109.76kb User : xjy

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OTSU algorithm, very good, and managed to find. OTSU algorithm Adaptive Computing can be said to be a single threshold (used to convert grayscale image to binary image) is simple and efficient method.
Date : 2008-10-13 Size : 1.63kb User : 汪蔚

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Contains two types of image display, bayer jitter display and show the floyd-steinberg dithering.
Date : 2008-10-13 Size : 192.55kb User : xjy

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Hough line detection, round, oval part of the code. Very useful for beginners.
Date : 2008-10-13 Size : 2.49kb User : 汪蔚

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Based on genetic algorithm to optimize the structure of neural network source. Very detailed.
Date : 2008-10-13 Size : 3.25kb User : 汪蔚

Lee VC++ Realize the enhanced digital image treatment procedures on the histogram changes. Very detailed.
Date : 2008-10-13 Size : 65.25kb User : 汪蔚

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Image enhancement, image smoothing contains, median filtering, sharpening the gradient, Laplacian sharpening and pseudo-color coding.
Date : 2008-10-13 Size : 106.9kb User : xjy

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Image processing on the color of the source program changes. With VC++ Series, and finally down
Date : 2008-10-13 Size : 132.55kb User : 汪蔚

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This an advanced tutorial. Before you decide to try out shadows, make sure you completely understand the base code, and make sure you are familiar with the stencil buffer. This tutorial was made possible by both Banu Cos
Date : 2008-10-13 Size : 37.01kb User : 李明宗

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openGL rendering smooth abcdefghijk
Date : 2008-10-13 Size : 2.6mb User : gdj
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